package alternativa.engine3d.core
{
   public class RenderPriority
   {
      public static const SKY:int = 0;
      
      public static const OPAQUE_SORT:int = 1;
      
      public static const OPAQUE:int = 2;
      
      public static const DECALS:int = 3;
      
      public static const TANK_SHADOW:int = 4;
      
      public static const TANK_OPAQUE:int = 5;
      
      public static const SHADOWS:int = 6;
      
      public static const SHADOWED_LIGHTS:int = 7;
      
      public static const LIGHTS:int = 8;
      
      public static const FOG:int = 9;
      
      public static const TRANSPARENT_SORT:int = 10;
      
      public static const NEXT_LAYER:int = 11;
      
      public static const EFFECTS:int = 12;
      
      public function RenderPriority()
      {
         super();
      }
   }
}

