Commit Graph

15 Commits

Author SHA1 Message Date
Yaski
dbfc1863e0 Object3D:: added hierarchical parameter in exclude light system 2012-07-13 14:31:31 +06:00
Yaski
06d0632317 Middle button mouse down, up and clicks support 2012-06-18 20:57:27 +06:00
Yaski
8dfd4ded15 Merge 8.31.OptimizeGetProgram. StandardMaterial : cache programs by int. 2012-06-18 16:13:18 +06:00
Leonid Gaev
2b4e16b7ff fix bug excludeLight 2012-06-15 19:25:40 +06:00
Yaski
cb78f0a87d New mouse handling implemented in LOD. trace in camera removed. And bonus: now lights can be placed in LOD. 2012-06-14 21:30:32 +06:00
Yaski
a45149aed4 Calculate mouse events in only cases when there are listeners of this type. Reduces frame time in situations when mouse processing not needed. 2012-06-14 21:02:33 +06:00
Yaski
41c2e9639c Remove CPU time from diagram 2012-06-14 19:14:50 +06:00
Leonid Gaev
0da520d22f Add light sort in camera 2012-06-14 18:36:35 +06:00
makc
9af10a4d2a unsubscribing anonymous event listeners that are supposed to fire just once, see http://forum.alternativaplatform.com/posts/list/9446.page 2012-05-25 22:03:11 +03:00
Yaski
611b8ebe1a added todo 2012-05-15 19:44:32 +06:00
Yaski
9da1b80004 omni shadows: Skin joints matrices calculation 2012-04-26 18:31:17 +06:00
Yaski
1268c217cc Some refactorings 2012-04-26 17:07:31 +06:00
Andrey Kopysov
be2d825a46 Added shadow from omni light source. Added useShadow and excludeLight() method in Object3D. Fixed normals and tangents of skins from collada. Now can be used unlimited light sources with StandardMaterial. 2012-04-13 18:39:44 +06:00
maltsev
c9816581c5 First commit 2012-03-29 14:21:07 +06:00
maltsev
93fff1889a Test commit 2012-03-28 17:37:50 +06:00