Yaski
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dbfc1863e0
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Object3D:: added hierarchical parameter in exclude light system
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2012-07-13 14:31:31 +06:00 |
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Yaski
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06d0632317
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Middle button mouse down, up and clicks support
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2012-06-18 20:57:27 +06:00 |
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Yaski
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8dfd4ded15
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Merge 8.31.OptimizeGetProgram. StandardMaterial : cache programs by int.
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2012-06-18 16:13:18 +06:00 |
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Leonid Gaev
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2b4e16b7ff
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fix bug excludeLight
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2012-06-15 19:25:40 +06:00 |
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Yaski
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cb78f0a87d
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New mouse handling implemented in LOD. trace in camera removed. And bonus: now lights can be placed in LOD.
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2012-06-14 21:30:32 +06:00 |
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Yaski
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a45149aed4
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Calculate mouse events in only cases when there are listeners of this type. Reduces frame time in situations when mouse processing not needed.
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2012-06-14 21:02:33 +06:00 |
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Yaski
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41c2e9639c
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Remove CPU time from diagram
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2012-06-14 19:14:50 +06:00 |
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Leonid Gaev
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0da520d22f
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Add light sort in camera
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2012-06-14 18:36:35 +06:00 |
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makc
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9af10a4d2a
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unsubscribing anonymous event listeners that are supposed to fire just once, see http://forum.alternativaplatform.com/posts/list/9446.page
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2012-05-25 22:03:11 +03:00 |
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Yaski
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611b8ebe1a
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added todo
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2012-05-15 19:44:32 +06:00 |
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Yaski
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9da1b80004
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omni shadows: Skin joints matrices calculation
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2012-04-26 18:31:17 +06:00 |
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Yaski
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1268c217cc
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Some refactorings
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2012-04-26 17:07:31 +06:00 |
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Andrey Kopysov
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be2d825a46
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Added shadow from omni light source. Added useShadow and excludeLight() method in Object3D. Fixed normals and tangents of skins from collada. Now can be used unlimited light sources with StandardMaterial.
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2012-04-13 18:39:44 +06:00 |
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maltsev
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c9816581c5
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First commit
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2012-03-29 14:21:07 +06:00 |
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maltsev
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93fff1889a
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Test commit
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2012-03-28 17:37:50 +06:00 |
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