Commit Graph

6 Commits

Author SHA1 Message Date
Wilson Silva
0966767ae0 Performance update using object and array literals
The object and array literals are faster than the 'new' keyword.
2012-10-09 15:42:56 +01:00
artem pecheny
4fb82d17fb Add @private tag for alternativa3d namespace fields 2012-09-10 19:28:00 +06:00
Andrey Kopysov
e80dfaa0c2 Fixed spot lights parsing from A3D 2012-04-16 16:33:59 +06:00
Andrey Kopysov
be2d825a46 Added shadow from omni light source. Added useShadow and excludeLight() method in Object3D. Fixed normals and tangents of skins from collada. Now can be used unlimited light sources with StandardMaterial. 2012-04-13 18:39:44 +06:00
maltsev
c9816581c5 First commit 2012-03-29 14:21:07 +06:00
maltsev
93fff1889a Test commit 2012-03-28 17:37:50 +06:00