From fd88dbb6ef2cfea2ba7861ebb28db0827c668bf1 Mon Sep 17 00:00:00 2001 From: Andrey Kopysov Date: Mon, 20 Aug 2012 17:01:30 +0600 Subject: [PATCH] Complete list of features in changelog --- changelog_en.txt | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) diff --git a/changelog_en.txt b/changelog_en.txt index 85ea161..21c39eb 100644 --- a/changelog_en.txt +++ b/changelog_en.txt @@ -3,22 +3,23 @@ Changelog Alternativa3D NEXT ---- Added: -+ Stage3D constrained profile support -+ Object3D: excludeLight() ++ Basic Stage3D constrained profile support ++ Object3D: excludeLight() and hierarchy option + BitmapTextureResource: auto resize for GPU option -+ MouseEvent3D: right and middle mouse buttons support (FP 11.2 and -swf-version=15 required) - ? -+ OmniLightShadow: add omni radius in debug scale -+ Object3DUtils: setPosition, lookAt to Camera3D and converting between Radians and Degrees ++ MouseEvent3D: right and middle mouse buttons support (FP 11.2 and -swf-version=15 required) rightClick3DEnabled ++ Camera3D: setPosition, lookAt ++ Object3DUtils: converting between Radians and Degrees Fixed: -= AnimationClip: animated and loop properties in AnimationClip.slice(), AnimationClip.clone() += Mouse events used only when listens += StandardMaterial: optimized += Optimized shadows rendering = Parser3DS: optimized parsing time -= Bubbling in MouseEvent3D -= ExporterA3D: export meshes without geometry as Object3D = Box: correct tangents and binormals = Decal: Fixed incorrect drawing with extremaly low nearClipping. -= View: Fixed bug with mouse events and postprocessing -= Object3D.toString() ++ LOD: correct work of lights and occluders in levels += ExporterA3D: export meshes without geometry as Object3D += AnimationClip: animated and loop properties in AnimationClip.slice(), AnimationClip.clone() Removed: - Diagram: removed CPU time @@ -36,8 +37,6 @@ Fixed: = OmniLightShadow: fixed some errors and increased performance = ParserCollada: loading Skin without normals and tangents = ParserA3D: parsing scene with spot lights -= DirectionalLigthShadow, OmniLightShadow:default value of biasMultiplyer property was changed to 0.97 -= StandardMaterial:removed traces 8.29.0 ---