mirror of
https://github.com/MapMakersAndProgrammers/Alternativa3D.git
synced 2025-10-27 02:19:11 -07:00
ASDoc for shadows
This commit is contained in:
@@ -43,9 +43,9 @@ package alternativa.engine3d.shadows {
|
|||||||
use namespace alternativa3d;
|
use namespace alternativa3d;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Class of shadow, that is created by one source of light(<code>DirectionalLight</code>). Shadow is rendered in fixed volume.
|
* Class of the shadow, that is created by one source of light(<code>DirectionalLight</code>). Shadow is rendered in fixed volume.
|
||||||
* For binding of shadow to light source you need:
|
* For binding of shadow to light source you need:
|
||||||
* 1) to set <code>DirectionalLightShadow</code> as a value of property <code>shadow</code> of light source;
|
* 1) to set instance of the <code>DirectionalLightShadow</code> as a value of property <code>shadow</code> of light source;
|
||||||
* 2) to add <code>Object3D</code> to corresponding list, using the method <code>addCaster()</code>.
|
* 2) to add <code>Object3D</code> to corresponding list, using the method <code>addCaster()</code>.
|
||||||
*
|
*
|
||||||
* @see #addCaster()
|
* @see #addCaster()
|
||||||
@@ -820,7 +820,7 @@ package alternativa.engine3d.shadows {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Clears the list of objects, that cast shadow.
|
* Clears the list of objects, which cast shadow.
|
||||||
*/
|
*/
|
||||||
public function clearCasters():void {
|
public function clearCasters():void {
|
||||||
_casters.length = 0;
|
_casters.length = 0;
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user