diff --git a/src/alternativa/engine3d/materials/StandardMaterial.as b/src/alternativa/engine3d/materials/StandardMaterial.as index 4459e88..12efe54 100644 --- a/src/alternativa/engine3d/materials/StandardMaterial.as +++ b/src/alternativa/engine3d/materials/StandardMaterial.as @@ -1071,8 +1071,8 @@ package alternativa.engine3d.materials { drawUnit = getDrawUnit(program, camera, surface, geometry, opacityMap, null, 0, true, null, false, true, objectRenderPriority); } } - } - else{ + } else { + var j:int; var lightLengthInGroup:int; var isFirstGroup:Boolean = true; for (i = 0; i < groupsCount; i++) { @@ -1086,7 +1086,7 @@ package alternativa.engine3d.materials { (_normalMapSpace.toString()) + ((glossinessMap != null) ? "G" : "g") + ((specularMap != null) ? "S" : "s"); - for (var j:int = 0; j < lightLengthInGroup; j++) { + for (j = 0; j < lightLengthInGroup; j++) { light = lightGroup[j]; materialKey += light.lightID; } @@ -1125,7 +1125,7 @@ package alternativa.engine3d.materials { if (shadowGroupLength>0){ // Group of ligths with shadow // For each light we will create new drawUnit - for (var j:int = 0; j < shadowGroupLength; j++) { + for (j = 0; j < shadowGroupLength; j++) { light = shadowGroup[j]; // Form key