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Changelog
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@@ -27,12 +27,31 @@ Removed:
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-Diagram: removed CPU time
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-Diagram: removed CPU time
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8.31.0
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8.31.0
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---
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= Rendering optimizations
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= Increased materials performance
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= AnimationController:fixed error when using notifiers cause animation goes in infinite loop
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= Camera3D: fixed a bug with duplicating diagram
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8.30.0
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8.30.0
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---
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Fixed:
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= OmniLightShadow: fixed some errors and increased performance
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= ParserCollada: loading Skin without normals and tangents
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= ParserA3D: parsing scene with spot lights
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= DirectionalLigthShadow, OmniLightShadow:default value of biasMultiplyer property was changed to 0.97
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= StandardMaterial:removed traces
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8.29.0
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8.29.0
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---
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Added:
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+ Possibility to use unlimited light sources and shadows count with StandardMaterial
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+ A flag Object3D.useShadow which controls shadow visibility on object.
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+ OmniShadowLight class
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8.28.0
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Fixed:
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= Fixed issue with Skin lighting
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= StandardMaterial does not throw exception about limitation number of light sources and shadows anymore.
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8.27.0
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8.27.0
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----
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----
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