From 5ef25d04bfc40d30d79371e8effa5acc21ff6c3e Mon Sep 17 00:00:00 2001 From: Leonid Date: Mon, 17 Sep 2012 15:42:21 +0600 Subject: [PATCH] Update README.md Blog, Forum --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c7df3fc..c92d405 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,9 @@ ##Our resouces -[![facebook](http://alternativaplatform.github.com/Alternativa3D/images/facebook.png)](http://www.facebook.com/alternativaplatform) -[![twitter](http://alternativaplatform.github.com/Alternativa3D/images/twitter.png)](https://twitter.com/AltrntivaPltfrm) -[![blog](http://alternativaplatform.github.com/Alternativa3D/images/blog.png)](http://blog.alternativaplatform.com/en/) -[![forum](http://alternativaplatform.github.com/Alternativa3D/images/forum.png)](http://forum.alternativaplatform.com/forums/list.page) +[![facebook](http://alternativaplatform.github.com/Alternativa3D/images/facebook.png)](http://www.facebook.com/alternativaplatform) +[![twitter](http://alternativaplatform.github.com/Alternativa3D/images/twitter.png)](https://twitter.com/AltrntivaPltfrm) +[Blog](http://blog.alternativaplatform.com/en/) +[Forum](http://forum.alternativaplatform.com/forums/list.page) ##Description We position Alternativa3D as a high-tech engine that supports hardware acceleration for browser application development. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. That is why we decided to make it an open source engine. Since our top priorities are high performance and resource efficiency, we recommend using it for games with high-resolution graphics.