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https://github.com/MapMakersAndProgrammers/Alternativa3D.git
synced 2025-10-26 09:59:10 -07:00
Minor code formatting
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@@ -411,7 +411,6 @@ public class Camera3D extends Object3D {
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/**
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* Setup Camera3D position using x, y, z coordinates
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*/
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public function setPosition(x:Number, y:Number, z:Number):void{
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this.x = x;
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this.y = y;
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@@ -422,13 +421,13 @@ public class Camera3D extends Object3D {
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* Camera3D lookAt method
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*/
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public function lookAt(x:Number, y:Number, z:Number):void{
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var deltaX:Number = x - this.x;
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var deltaY:Number = y - this.y;
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var deltaZ:Number = z - this.z;
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var rotX = Math.atan2(deltaZ, Math.sqrt(deltaX * deltaX + deltaY * deltaY));
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rotationX = rotX - 0.5 * Math.PI;
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rotationY = 0;
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rotationZ = - Math.atan2(deltaX,deltaY);
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var deltaX:Number = x - this.x;
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var deltaY:Number = y - this.y;
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var deltaZ:Number = z - this.z;
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var rotX = Math.atan2(deltaZ, Math.sqrt(deltaX * deltaX + deltaY * deltaY));
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rotationX = rotX - 0.5 * Math.PI;
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rotationY = 0;
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rotationZ = - Math.atan2(deltaX,deltaY);
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}
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/**
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@@ -23,20 +23,24 @@ package alternativa.engine3d.utils {
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private static const toRootTransform:Transform3D = new Transform3D();
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private static const fromRootTransform:Transform3D = new Transform3D();
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private static const RAD2DEG:Number = 180/Math.PI;
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private static const DEG2RAD:Number = Math.PI/180;
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/**
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* @public
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* Convert Degress to Radians and Radians to Degrees
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*/
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public static function toRadians(degrees:Number):Number{
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return degrees * Math.PI / 180;
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return degrees * DEG2RAD;
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}
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/**
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* Convert Radians to Degrees
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*/
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public static function toDegrees(radians:Number):Number{
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return radians * 180 / Math.PI;
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return radians * RAD2DEG;
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}
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/**
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* @private
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* Performs calculation of bound box of objects hierarchy branch.
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