mirror of
https://github.com/MapMakersAndProgrammers/Alternativa3D.git
synced 2025-10-26 09:59:10 -07:00
Performance update using object and array literals
The object and array literals are faster than the 'new' keyword.
This commit is contained in:
@@ -56,7 +56,7 @@ package alternativa.engine3d.animation {
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/**
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/**
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* @private
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* @private
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*/
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*/
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private var states:Object = new Object();
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private var states:Object = {};
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// private var datasList:BlendedData;
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// private var datasList:BlendedData;
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/**
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/**
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@@ -26,8 +26,8 @@ package alternativa.engine3d.animation {
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public var transform:TransformKey = new TransformKey();
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public var transform:TransformKey = new TransformKey();
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public var transformWeightSum:Number = 0;
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public var transformWeightSum:Number = 0;
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public var numbers:Object = new Object();
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public var numbers:Object = {};
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public var numberWeightSums:Object = new Object();
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public var numberWeightSums:Object = {};
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public function AnimationState() {
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public function AnimationState() {
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@@ -777,7 +777,7 @@ public class Camera3D extends Object3D {
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*/
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*/
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public var debug:Boolean = false;
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public var debug:Boolean = false;
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private var debugSet:Object = new Object();
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private var debugSet:Object = {};
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/**
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/**
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* Adds an object or a class to list of debug drawing.
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* Adds an object or a class to list of debug drawing.
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@@ -767,10 +767,10 @@ package alternativa.engine3d.core {
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if (listener == null) throw new TypeError("Parameter listener must be non-null.");
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if (listener == null) throw new TypeError("Parameter listener must be non-null.");
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var listeners:Object;
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var listeners:Object;
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if (useCapture) {
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if (useCapture) {
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if (captureListeners == null) captureListeners = new Object();
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if (captureListeners == null) captureListeners = {};
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listeners = captureListeners;
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listeners = captureListeners;
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} else {
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} else {
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if (bubbleListeners == null) bubbleListeners = new Object();
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if (bubbleListeners == null) bubbleListeners = {};
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listeners = bubbleListeners;
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listeners = bubbleListeners;
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}
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}
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var vector:Vector.<Function> = listeners[type];
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var vector:Vector.<Function> = listeners[type];
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@@ -737,7 +737,7 @@ package alternativa.engine3d.loaders {
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var byteArray:ByteArray = buffer.byteBuffer;
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var byteArray:ByteArray = buffer.byteBuffer;
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byteArray.endian = Endian.LITTLE_ENDIAN;
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byteArray.endian = Endian.LITTLE_ENDIAN;
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var offset:int = 0;
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var offset:int = 0;
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var attributes:Array = new Array();
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var attributes:Array = [];
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var jointsOffset:int = 0;
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var jointsOffset:int = 0;
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for (var k:int = 0; k < buffer.attributes.length; k++) {
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for (var k:int = 0; k < buffer.attributes.length; k++) {
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var attr:int;
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var attr:int;
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@@ -150,7 +150,7 @@ package alternativa.engine3d.loaders {
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private function parseObject(chunkInfo:ChunkInfo):void {
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private function parseObject(chunkInfo:ChunkInfo):void {
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// Create list of objects, if it need.
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// Create list of objects, if it need.
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if (objectDatas == null) {
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if (objectDatas == null) {
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objectDatas = new Object();
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objectDatas = {};
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}
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}
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// Create object data
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// Create object data
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var object:ObjectData = new ObjectData();
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var object:ObjectData = new ObjectData();
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@@ -274,7 +274,7 @@ package alternativa.engine3d.loaders {
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private function parseSurface(object:ObjectData):void {
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private function parseSurface(object:ObjectData):void {
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// Create list of surfaces, if it need.
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// Create list of surfaces, if it need.
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if (object.surfaces == null) {
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if (object.surfaces == null) {
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object.surfaces = new Object();
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object.surfaces = {};
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}
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}
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// Name of surface and number of faces.
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// Name of surface and number of faces.
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var sur:String = getString(data.position);
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var sur:String = getString(data.position);
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@@ -451,7 +451,7 @@ package alternativa.engine3d.loaders {
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private function parseMaterialName(material:MaterialData):void {
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private function parseMaterialName(material:MaterialData):void {
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// Create list of materials, if it need
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// Create list of materials, if it need
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if (materialDatas == null) {
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if (materialDatas == null) {
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materialDatas = new Object();
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materialDatas = {};
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}
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}
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// Get name of material
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// Get name of material
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material.name = getString(data.position);
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material.name = getString(data.position);
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@@ -61,8 +61,8 @@ package alternativa.engine3d.loaders {
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private var fillMaterial:FillMaterial;
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private var fillMaterial:FillMaterial;
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public function ParserMaterial() {
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public function ParserMaterial() {
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textures = new Object();
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textures = {};
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colors = new Object();
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colors = {};
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}
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}
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/**
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/**
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@@ -49,9 +49,9 @@ package alternativa.engine3d.loaders {
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*/
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*/
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public var context:Context3D;
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public var context:Context3D;
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private var textures:Object = new Object();
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private var textures:Object = {};
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private var bitmapDatas:Object = new Object();
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private var bitmapDatas:Object = {};
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private var byteArrays:Object = new Object();
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private var byteArrays:Object = {};
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private var currentBitmapDatas:Vector.<BitmapData>;
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private var currentBitmapDatas:Vector.<BitmapData>;
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private var currentUrl:String;
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private var currentUrl:String;
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@@ -131,8 +131,8 @@ package alternativa.engine3d.loaders {
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if (resources != null) {
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if (resources != null) {
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throw new Error("Cannot clean while loading");
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throw new Error("Cannot clean while loading");
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}
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}
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textures = new Object();
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textures = {};
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bitmapDatas = new Object();
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bitmapDatas = {};
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}
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}
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/**
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/**
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@@ -142,11 +142,11 @@ package alternativa.engine3d.loaders {
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if (resources != null) {
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if (resources != null) {
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throw new Error("Cannot clean while loading");
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throw new Error("Cannot clean while loading");
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}
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}
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textures = new Object();
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textures = {};
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for each (var b:BitmapData in bitmapDatas) {
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for each (var b:BitmapData in bitmapDatas) {
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b.dispose();
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b.dispose();
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}
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}
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bitmapDatas = new Object();
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bitmapDatas = {};
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}
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}
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/**
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/**
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@@ -76,8 +76,8 @@ package alternativa.engine3d.loaders.collada {
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private function constructStructures():void {
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private function constructStructures():void {
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var element:XML;
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var element:XML;
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sources = new Object();
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sources = {};
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arrays = new Object();
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arrays = {};
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for each (element in data..source) {
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for each (element in data..source) {
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// Collect all <source>. Dictionary <code>arrays</code> is filled at constructors.
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// Collect all <source>. Dictionary <code>arrays</code> is filled at constructors.
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var source:DaeSource = new DaeSource(element, this);
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var source:DaeSource = new DaeSource(element, this);
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@@ -86,7 +86,7 @@ package alternativa.engine3d.loaders.collada {
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}
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}
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}
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}
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lights = new Object();
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lights = {};
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for each (element in data.library_lights.light) {
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for each (element in data.library_lights.light) {
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// Collect all <image>.
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// Collect all <image>.
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var light:DaeLight = new DaeLight(element, this);
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var light:DaeLight = new DaeLight(element, this);
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@@ -94,7 +94,7 @@ package alternativa.engine3d.loaders.collada {
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lights[light.id] = light;
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lights[light.id] = light;
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}
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}
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}
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}
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images = new Object();
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images = {};
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for each (element in data.library_images.image) {
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for each (element in data.library_images.image) {
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// Collect all <image>.
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// Collect all <image>.
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var image:DaeImage = new DaeImage(element, this);
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var image:DaeImage = new DaeImage(element, this);
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@@ -102,7 +102,7 @@ package alternativa.engine3d.loaders.collada {
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images[image.id] = image;
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images[image.id] = image;
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}
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}
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}
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}
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effects = new Object();
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effects = {};
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for each (element in data.library_effects.effect) {
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for each (element in data.library_effects.effect) {
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// Collect all <effect>. Dictionary <code>images</code> is filled at constructors.
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// Collect all <effect>. Dictionary <code>images</code> is filled at constructors.
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var effect:DaeEffect = new DaeEffect(element, this);
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var effect:DaeEffect = new DaeEffect(element, this);
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@@ -110,7 +110,7 @@ package alternativa.engine3d.loaders.collada {
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effects[effect.id] = effect;
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effects[effect.id] = effect;
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}
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}
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}
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}
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materials = new Object();
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materials = {};
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for each (element in data.library_materials.material) {
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for each (element in data.library_materials.material) {
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// Collect all <material>.
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// Collect all <material>.
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var material:DaeMaterial = new DaeMaterial(element, this);
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var material:DaeMaterial = new DaeMaterial(element, this);
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@@ -118,8 +118,8 @@ package alternativa.engine3d.loaders.collada {
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materials[material.id] = material;
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materials[material.id] = material;
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}
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}
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}
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}
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geometries = new Object();
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geometries = {};
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vertices = new Object();
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vertices = {};
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for each (element in data.library_geometries.geometry) {
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for each (element in data.library_geometries.geometry) {
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// Collect all <geometry>. Dictionary <code>vertices</code> is filled at constructors.
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// Collect all <geometry>. Dictionary <code>vertices</code> is filled at constructors.
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var geom:DaeGeometry = new DaeGeometry(element, this);
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var geom:DaeGeometry = new DaeGeometry(element, this);
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@@ -128,7 +128,7 @@ package alternativa.engine3d.loaders.collada {
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}
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}
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}
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}
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controllers = new Object();
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controllers = {};
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for each (element in data.library_controllers.controller) {
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for each (element in data.library_controllers.controller) {
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// Collect all <controllers>.
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// Collect all <controllers>.
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var controller:DaeController = new DaeController(element, this);
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var controller:DaeController = new DaeController(element, this);
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@@ -137,7 +137,7 @@ package alternativa.engine3d.loaders.collada {
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}
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}
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}
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}
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nodes = new Object();
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nodes = {};
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for each (element in data.library_nodes.node) {
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for each (element in data.library_nodes.node) {
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// Create only root nodes. Others are created recursively at constructors.
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// Create only root nodes. Others are created recursively at constructors.
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var node:DaeNode = new DaeNode(element, this);
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var node:DaeNode = new DaeNode(element, this);
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@@ -172,7 +172,7 @@ package alternativa.engine3d.loaders.collada {
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private function constructAnimations():void {
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private function constructAnimations():void {
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var element:XML;
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var element:XML;
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samplers = new Object();
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samplers = {};
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for each (element in data.library_animations..sampler) {
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for each (element in data.library_animations..sampler) {
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// Collect all <sampler>.
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// Collect all <sampler>.
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var sampler:DaeSampler = new DaeSampler(element, this);
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var sampler:DaeSampler = new DaeSampler(element, this);
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@@ -39,7 +39,7 @@ package alternativa.engine3d.loaders.collada {
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}
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}
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private function parseSetParams():Object {
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private function parseSetParams():Object {
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var params:Object = new Object();
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var params:Object = {};
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var list:XMLList = data.instance_effect.setparam;
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var list:XMLList = data.instance_effect.setparam;
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for each (var element:XML in list) {
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for each (var element:XML in list) {
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var param:DaeParam = new DaeParam(element, document);
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var param:DaeParam = new DaeParam(element, document);
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@@ -143,7 +143,7 @@ package alternativa.engine3d.loaders.collada {
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}
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}
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private function parseInstanceMaterials(geometry:XML):Object {
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private function parseInstanceMaterials(geometry:XML):Object {
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var instances:Object = new Object();
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var instances:Object = {};
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var list:XMLList = geometry.bind_material.technique_common.instance_material;
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var list:XMLList = geometry.bind_material.technique_common.instance_material;
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for (var i:int = 0, count:int = list.length(); i < count; i++) {
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for (var i:int = 0, count:int = list.length(); i < count; i++) {
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var instance:DaeInstanceMaterial = new DaeInstanceMaterial(list[i], document);
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var instance:DaeInstanceMaterial = new DaeInstanceMaterial(list[i], document);
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@@ -51,7 +51,7 @@ package alternativa.engine3d.materials.compiler {
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alternativa3d var _linkedVariables:Object;
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alternativa3d var _linkedVariables:Object;
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// Dictionary of temporary variables at this linker. Key is a name of variable, value is a variable.
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// Dictionary of temporary variables at this linker. Key is a name of variable, value is a variable.
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private var _localVariables:Object = new Object();
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private var _localVariables:Object = {};
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// Key - procedure, value - array of strings.
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// Key - procedure, value - array of strings.
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private var _inputParams:Dictionary = new Dictionary();
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private var _inputParams:Dictionary = new Dictionary();
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@@ -61,9 +61,9 @@ package alternativa.engine3d.materials.compiler {
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// Counters of variables by types
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// Counters of variables by types
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private var _locals:Vector.<uint> = new Vector.<uint>(6, true);
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private var _locals:Vector.<uint> = new Vector.<uint>(6, true);
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private var samplers:Object = new Object();
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private var samplers:Object = {};
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private var _varyings:Object = new Object();
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private var _varyings:Object = {};
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/**
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/**
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* Creates a new Linker instance.
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* Creates a new Linker instance.
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@@ -81,8 +81,8 @@ package alternativa.engine3d.materials.compiler {
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data = null;
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data = null;
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_locals[0] = _locals[1] = _locals[2] = _locals[3] = _locals[4] = _locals[5] = 0;
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_locals[0] = _locals[1] = _locals[2] = _locals[3] = _locals[4] = _locals[5] = 0;
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procedures.length = 0;
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procedures.length = 0;
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_varyings = new Object();
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_varyings = {};
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samplers = new Object();
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samplers = {};
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commandsCount = 0;
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commandsCount = 0;
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slotsCount = 0;
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slotsCount = 0;
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@@ -218,7 +218,7 @@ package alternativa.engine3d.materials.compiler {
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if (data != null) return;
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if (data != null) return;
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var v:Variable;
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var v:Variable;
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var variables:Object = _linkedVariables = new Object();
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var variables:Object = _linkedVariables = {};
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var p:Procedure;
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var p:Procedure;
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var i:int, j:int;
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var i:int, j:int;
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var nv:Variable;
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var nv:Variable;
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@@ -179,7 +179,7 @@ package alternativa.engine3d.objects {
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if (geometry == null) {
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if (geometry == null) {
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geometry = new Geometry(4);
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geometry = new Geometry(4);
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|
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var attributes:Array = new Array();
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var attributes:Array = [];
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attributes[0] = VertexAttributes.POSITION;
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attributes[0] = VertexAttributes.POSITION;
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attributes[1] = VertexAttributes.POSITION;
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attributes[1] = VertexAttributes.POSITION;
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attributes[2] = VertexAttributes.POSITION;
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attributes[2] = VertexAttributes.POSITION;
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@@ -105,7 +105,7 @@ package alternativa.engine3d.objects {
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var attributesLengths:Vector.<int> = new Vector.<int>(numAttributes, true);
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var attributesLengths:Vector.<int> = new Vector.<int>(numAttributes, true);
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var numMeshes:Number = collectAttributes(root, attributesDict, attributesLengths);
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var numMeshes:Number = collectAttributes(root, attributesDict, attributesLengths);
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var attributes:Array = new Array();
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var attributes:Array = [];
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var i:int;
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var i:int;
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||||||
|
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for (i = 0; i < numAttributes; i++) {
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for (i = 0; i < numAttributes; i++) {
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@@ -99,7 +99,7 @@ package alternativa.engine3d.objects {
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|
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geometry = new Geometry(24);
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geometry = new Geometry(24);
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var attributes:Array = new Array();
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var attributes:Array = [];
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attributes[0] = VertexAttributes.POSITION;
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attributes[0] = VertexAttributes.POSITION;
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attributes[1] = VertexAttributes.POSITION;
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attributes[1] = VertexAttributes.POSITION;
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attributes[2] = VertexAttributes.POSITION;
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attributes[2] = VertexAttributes.POSITION;
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@@ -214,7 +214,7 @@ package alternativa.engine3d.objects {
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if (geometry == null) {
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if (geometry == null) {
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geometry = new Geometry(4);
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geometry = new Geometry(4);
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||||||
|
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var attributes:Array = new Array();
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var attributes:Array = [];
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attributes[0] = VertexAttributes.POSITION;
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attributes[0] = VertexAttributes.POSITION;
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attributes[1] = VertexAttributes.POSITION;
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attributes[1] = VertexAttributes.POSITION;
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attributes[2] = VertexAttributes.POSITION;
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attributes[2] = VertexAttributes.POSITION;
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@@ -187,7 +187,7 @@ package alternativa.engine3d.primitives {
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// Set bounds
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// Set bounds
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geometry = new Geometry();
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geometry = new Geometry();
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geometry._indices = indices;
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geometry._indices = indices;
|
||||||
var attributes:Array = new Array;
|
var attributes:Array = [];
|
||||||
attributes[0] = VertexAttributes.POSITION;
|
attributes[0] = VertexAttributes.POSITION;
|
||||||
attributes[1] = VertexAttributes.POSITION;
|
attributes[1] = VertexAttributes.POSITION;
|
||||||
attributes[2] = VertexAttributes.POSITION;
|
attributes[2] = VertexAttributes.POSITION;
|
||||||
|
|||||||
@@ -267,7 +267,7 @@ package alternativa.engine3d.primitives {
|
|||||||
|
|
||||||
geometry = new Geometry();
|
geometry = new Geometry();
|
||||||
geometry._indices = indices;
|
geometry._indices = indices;
|
||||||
var attributes:Array = new Array();
|
var attributes:Array = [];
|
||||||
attributes[0] = VertexAttributes.POSITION;
|
attributes[0] = VertexAttributes.POSITION;
|
||||||
attributes[1] = VertexAttributes.POSITION;
|
attributes[1] = VertexAttributes.POSITION;
|
||||||
attributes[2] = VertexAttributes.POSITION;
|
attributes[2] = VertexAttributes.POSITION;
|
||||||
|
|||||||
@@ -100,7 +100,7 @@ package alternativa.engine3d.primitives {
|
|||||||
// Set bounds
|
// Set bounds
|
||||||
geometry = new Geometry();
|
geometry = new Geometry();
|
||||||
geometry._indices = indices;
|
geometry._indices = indices;
|
||||||
var attributes:Array = new Array;
|
var attributes:Array = [];
|
||||||
attributes[0] = VertexAttributes.POSITION;
|
attributes[0] = VertexAttributes.POSITION;
|
||||||
attributes[1] = VertexAttributes.POSITION;
|
attributes[1] = VertexAttributes.POSITION;
|
||||||
attributes[2] = VertexAttributes.POSITION;
|
attributes[2] = VertexAttributes.POSITION;
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ package alternativa.engine3d.resources {
|
|||||||
*
|
*
|
||||||
* @example This code creates stream on properties: x,y,z,u,v and forms a triangle by three vertices.
|
* @example This code creates stream on properties: x,y,z,u,v and forms a triangle by three vertices.
|
||||||
* <listing version="3.0">
|
* <listing version="3.0">
|
||||||
* var attributes:Array = new Array();
|
* var attributes:Array = [];
|
||||||
* attributes[0] = VertexAttributes.POSITION;
|
* attributes[0] = VertexAttributes.POSITION;
|
||||||
* attributes[1] = VertexAttributes.POSITION;
|
* attributes[1] = VertexAttributes.POSITION;
|
||||||
* attributes[2] = VertexAttributes.POSITION;
|
* attributes[2] = VertexAttributes.POSITION;
|
||||||
@@ -146,7 +146,7 @@ package alternativa.engine3d.resources {
|
|||||||
*/
|
*/
|
||||||
public function calculateNormals():void {
|
public function calculateNormals():void {
|
||||||
if (!hasAttribute(VertexAttributes.POSITION)) throw new Error("Vertices positions is required to calculate normals");
|
if (!hasAttribute(VertexAttributes.POSITION)) throw new Error("Vertices positions is required to calculate normals");
|
||||||
var normals:Array = new Array();
|
var normals:Array = [];
|
||||||
var positionsStream:VertexStream = _attributesStreams[VertexAttributes.POSITION];
|
var positionsStream:VertexStream = _attributesStreams[VertexAttributes.POSITION];
|
||||||
var positionsData:ByteArray = positionsStream.data;
|
var positionsData:ByteArray = positionsStream.data;
|
||||||
var positionsOffset:int = _attributesOffsets[VertexAttributes.POSITION]*4;
|
var positionsOffset:int = _attributesOffsets[VertexAttributes.POSITION]*4;
|
||||||
@@ -283,7 +283,7 @@ package alternativa.engine3d.resources {
|
|||||||
if (!hasAttribute(VertexAttributes.NORMAL)) throw new Error("Vertices normals is required to calculate tangents, call calculateNormals first");
|
if (!hasAttribute(VertexAttributes.NORMAL)) throw new Error("Vertices normals is required to calculate tangents, call calculateNormals first");
|
||||||
if (!hasAttribute(VertexAttributes.TEXCOORDS[uvChannel])) throw new Error("Specified uv channel does not exist in geometry");
|
if (!hasAttribute(VertexAttributes.TEXCOORDS[uvChannel])) throw new Error("Specified uv channel does not exist in geometry");
|
||||||
|
|
||||||
var tangents:Array = new Array();
|
var tangents:Array = [];
|
||||||
|
|
||||||
var positionsStream:VertexStream = _attributesStreams[VertexAttributes.POSITION];
|
var positionsStream:VertexStream = _attributesStreams[VertexAttributes.POSITION];
|
||||||
var positionsData:ByteArray = positionsStream.data;
|
var positionsData:ByteArray = positionsStream.data;
|
||||||
|
|||||||
@@ -230,7 +230,7 @@ package alternativa.engine3d.shadows {
|
|||||||
var geometry:Geometry = new Geometry(4);
|
var geometry:Geometry = new Geometry(4);
|
||||||
mesh.geometry = geometry;
|
mesh.geometry = geometry;
|
||||||
|
|
||||||
var attributes:Array = new Array();
|
var attributes:Array = [];
|
||||||
attributes[0] = VertexAttributes.POSITION;
|
attributes[0] = VertexAttributes.POSITION;
|
||||||
attributes[1] = VertexAttributes.POSITION;
|
attributes[1] = VertexAttributes.POSITION;
|
||||||
attributes[2] = VertexAttributes.POSITION;
|
attributes[2] = VertexAttributes.POSITION;
|
||||||
|
|||||||
Reference in New Issue
Block a user