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Kaveman
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Netick.Unity
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fcd050822a15560baac688869555a02064b39acb
Netick.Unity
/
Netick
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Runtime
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Netick.Pro.dll
Karrar
69b47ddf69
Added support for persistent network objects. Enabling
IsPersistent
on a NetworkObject will automatically mark it as
DontDestroyOnLoad
, preventing its instances from being destroyed on scene switches. This is only supported on network prefabs, as scene objects can't be created for a late joiner without going through the full scene changes that occurred before it connected.
2024-11-07 01:27:23 +03:00
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