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Kaveman
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Netick.Unity
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https://github.com/Kaveinator/NetickProForUnity.git
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2025-10-26 09:49:06 -07:00
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fc7298046d1544805496b7d06fa948bdacad019f
Netick.Unity
/
Netick
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Editor
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Karrar
fc7298046d
Reverting
NetworkAwake
exeuction behavior in the client to the original behavior, where
NetworkAwake
is executed right after creating an object, regardless of networked state syncing.
2025-01-06 08:32:46 +03:00
..
CodeGen
Improved
LiteNetLib
transport performance by removing two needless data copies when sending and receiving a packet.
2024-11-11 11:27:31 +03:00
Resources
auto
2024-03-27 22:26:13 +03:00
CodeGen.meta
auto
2024-03-27 22:26:13 +03:00
Netick.CodeGen.dll
Fixed an issue where Netick would no longer send any packet when the FPS is very low.
2025-01-06 05:53:33 +03:00
Netick.CodeGen.dll.meta
auto
2024-03-27 22:26:13 +03:00
Netick.Unity.Editor.dll
Reverting
NetworkAwake
exeuction behavior in the client to the original behavior, where
NetworkAwake
is executed right after creating an object, regardless of networked state syncing.
2025-01-06 08:32:46 +03:00
Netick.Unity.Editor.dll.meta
auto
2024-03-27 22:26:13 +03:00
Netick.Unity.Pro.Editor.dll
Reverting
NetworkAwake
exeuction behavior in the client to the original behavior, where
NetworkAwake
is executed right after creating an object, regardless of networked state syncing.
2025-01-06 08:32:46 +03:00
Netick.Unity.Pro.Editor.dll.meta
automated update
2024-03-28 03:59:26 +03:00
Resources.meta
auto
2024-03-27 22:26:13 +03:00
Unity.Netick.CodeGen.dll
Reverting
NetworkAwake
exeuction behavior in the client to the original behavior, where
NetworkAwake
is executed right after creating an object, regardless of networked state syncing.
2025-01-06 08:32:46 +03:00
Unity.Netick.CodeGen.dll.meta
auto
2024-03-27 22:26:13 +03:00