Files
Netick.Unity/Samples~/First Person Shooter/Scripts/FPSInput.cs
Karrar 0caf47a728 auto
2024-03-27 22:26:13 +03:00

12 lines
237 B
C#

using UnityEngine;
using Netick;
namespace Netick.Samples.FPS
{
public struct FPSInput : INetworkInput
{
public Vector2 YawPitch;
public Vector2 Movement;
public NetworkBool ShootInput;
}
}