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Kaveman/Netick.Unity
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mirror of https://github.com/Kaveinator/NetickProForUnity.git synced 2025-10-26 09:49:06 -07:00
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70f83954228d747066a528f26e36faddc4f618c4
Netick.Unity/Netick/Runtime/Netick.Unity.dll
Karrar 70f8395422 Fixed an issue with clearing the networked state memory of newly spawned network objects, which was causing the values of the networked state of previously destroyed objects to show in the newly spawned objects.
2025-05-04 23:13:15 +03:00

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