Files
Netick.Unity/Samples~/Bomberman/Scripts/BombermanInput.cs

14 lines
280 B
C#

using UnityEngine;
using Netick;
using Netick.Unity;
namespace Netick.Samples.Bomberman
{
[Networked]
public struct BombermanInput : INetworkInput
{
[Networked]
public Vector2 Movement { get; set; }
public NetworkBool PlantBomb;
}
}