Commit Graph

14 Commits

Author SHA1 Message Date
Karrar
0843f02c15 Fix: Resolve an exception in the server when reaching Max Players in server mode 2025-08-14 00:42:46 +03:00
Karrar
a5c7bef946 Changed the size of LiteNetLibTransport._connectionBytes to be 1000. 2025-07-30 05:59:14 +03:00
Karrar
88832b2723 Separated core LiteNetLib wrapper logic into LiteNetLibTransport.cs. LiteNetLibTransportProvider.cs now exclusively contains the LiteNetLibTransportProvider class to address Unity Editor-related issues. 2025-06-28 04:36:16 +03:00
Karrar
291366479e Fixed a race condition causing a null reference exception to be thrown in the client when using IM on objects existing on an additively loaded scene. 2025-02-05 22:55:35 +03:00
Karrar
ffef78023d Fixed an issue with Fast Serialization when Interest Management is enabled. 2024-12-30 16:15:02 +03:00
Karrar
754b8266e9 Merge branch 'master' of https://github.com/karrarrahim/NetickProForUnity 2024-12-30 16:14:05 +03:00
Karrar
4f2678125e Fixed an issue with Fast Serialization when Interest Management is enabled. 2024-12-30 16:12:38 +03:00
Ilya Fedorov
349204c414 Fix ConnectionRequest reported user array length 2024-12-25 16:20:51 +03:00
Karrar
e31cb736ec Improved LiteNetLib transport performance by removing two needless data copies when sending and receiving a packet. 2024-11-11 11:27:31 +03:00
Karrar
01d6efd4b4 Fixed an issue with calculating the normal on a box HitShape. 2024-10-08 15:36:58 +03:00
Karrar
1a28008960 Fixed an issue with the previous commit when sending custom user data using LiteNetLib. 2024-08-27 10:07:35 +03:00
Karrar
0a8e405e62 Added settings to LiteNetLibTransportProvider. In addition, made general improvements and fixed a bug when sending user data with a byte size bigger than _bytes size. 2024-08-27 09:48:24 +03:00
Karrar
e42bf75da9 Implemented TransportConnection.SendUserData in LiteNetLib transport. 2024-05-12 02:03:03 +03:00
Karrar
0caf47a728 auto 2024-03-27 22:26:13 +03:00