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	Fixed an issue with NetworkBehaviour.IsPredicted returning false in NetworkAwake for predicted objects.
				
					
				
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		| @@ -1,6 +1,6 @@ | ||||
| { | ||||
|   "name": "com.karrar.netick", | ||||
|   "version": "0.14.22", | ||||
|   "version": "0.14.23", | ||||
|   "displayName": "Netick", | ||||
|   "description": "A networking solution for Unity", | ||||
|   "unity": "2021.3", | ||||
|   | ||||
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