Fixed an issue with calculating LagCompHit.Normal/LagCompHit2D.Normal of a raycast on rotated sphere HitShapes.

This commit is contained in:
Karrar
2025-02-27 23:07:43 +03:00
parent 661cbc1355
commit a7d3032518
7 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.13.14",
"version": "0.13.15",
"displayName": "Netick",
"description": "A networking solution for Unity",
"unity": "2021.3",