Fixed a jitter issue with Local Interpolation that is most noticeable when a locally simulated object is too close to the camera.

This commit is contained in:
Karrar
2024-06-16 21:42:26 +03:00
parent 4e8fc9ef97
commit 959685d2ee
7 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.11.62",
"version": "0.11.63",
"displayName": "Netick",
"description": "A networking library for unity",
"unity": "2021.3",