Fixed an issue with clearing the networked state memory of newly spawned network objects, which was causing the values of the networked state of previously destroyed objects to show in the newly spawned objects.

This commit is contained in:
Karrar
2025-05-04 23:13:15 +03:00
parent 7145c90159
commit 70f8395422
7 changed files with 1 additions and 1 deletions