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Improved Remote Interpolation buffering in the client. Now, it should adjust faster when network conditions improve. In addition, added Extra Interpolation Delay to Netick Config, which determines the amount of extra remote interpolation delay/buffering added in the client, regardless of connection quality. This is a value between 0 and 1, where 1 is equivalent to one send tick worth of delay/buffering.
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@@ -1,6 +1,6 @@
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{
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"name": "com.karrar.netick",
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"version": "0.13.63",
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"version": "0.13.65",
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"displayName": "Netick",
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"description": "A networking solution for Unity",
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"unity": "2021.3",
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