Fixed a race condition causing a null reference exception to be thrown in the client when using IM on objects existing on an additively loaded scene.

This commit is contained in:
Karrar
2025-02-05 22:55:35 +03:00
parent 2dd0cca70c
commit 291366479e
10 changed files with 2 additions and 3 deletions

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@@ -195,5 +195,4 @@ namespace Netick.Transport
void INetEventListener.OnNetworkReceiveUnconnected(IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType) { } void INetEventListener.OnNetworkReceiveUnconnected(IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType) { }
void INetEventListener.OnNetworkLatencyUpdate(NetPeer peer, int latency) { } void INetEventListener.OnNetworkLatencyUpdate(NetPeer peer, int latency) { }
} }
} }

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@@ -1,6 +1,6 @@
{ {
"name": "com.karrar.netick", "name": "com.karrar.netick",
"version": "0.13.6", "version": "0.13.7",
"displayName": "Netick", "displayName": "Netick",
"description": "A networking solution for Unity", "description": "A networking solution for Unity",
"unity": "2021.3", "unity": "2021.3",