Added support for sending data that is decoupled from Netick main packets, directly using the transport.

- added `SendData` to `NetworkConnection`.
- added `OnDataReceived` to `Sandbox.Events`.
- added `SendUserData` to `TransportConnection`.
This commit is contained in:
Karrar
2024-05-12 01:55:49 +03:00
parent 957fed25e0
commit 1a598bdc52
10 changed files with 2 additions and 2 deletions

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@@ -22,7 +22,7 @@ Netick is a server-authoritative C#/.NET networking solution for Unity, and, in
### Prerequisites
Unity Editor version 2021 or later.
Unity Editor 2021 or later.
### Steps

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.11.47",
"version": "0.11.50",
"displayName": "Netick",
"description": "A networking library for unity",
"unity": "2021.3",