mirror of
https://github.com/Kaveinator/NetickProForUnity.git
synced 2025-10-26 17:59:07 -07:00
auto
This commit is contained in:
190
Transport/LiteNetLib Transport/LiteNetLib/NetUtils.cs
Normal file
190
Transport/LiteNetLib Transport/LiteNetLib/NetUtils.cs
Normal file
@@ -0,0 +1,190 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Net.NetworkInformation;
|
||||
|
||||
namespace LiteNetLib
|
||||
{
|
||||
/// <summary>
|
||||
/// Address type that you want to receive from NetUtils.GetLocalIp method
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum LocalAddrType
|
||||
{
|
||||
IPv4 = 1,
|
||||
IPv6 = 2,
|
||||
All = IPv4 | IPv6
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Some specific network utilities
|
||||
/// </summary>
|
||||
public static class NetUtils
|
||||
{
|
||||
public static IPEndPoint MakeEndPoint(string hostStr, int port)
|
||||
{
|
||||
return new IPEndPoint(ResolveAddress(hostStr), port);
|
||||
}
|
||||
|
||||
public static IPAddress ResolveAddress(string hostStr)
|
||||
{
|
||||
if(hostStr == "localhost")
|
||||
return IPAddress.Loopback;
|
||||
|
||||
if (!IPAddress.TryParse(hostStr, out var ipAddress))
|
||||
{
|
||||
if (NetManager.IPv6Support)
|
||||
ipAddress = ResolveAddress(hostStr, AddressFamily.InterNetworkV6);
|
||||
if (ipAddress == null)
|
||||
ipAddress = ResolveAddress(hostStr, AddressFamily.InterNetwork);
|
||||
}
|
||||
if (ipAddress == null)
|
||||
throw new ArgumentException("Invalid address: " + hostStr);
|
||||
|
||||
return ipAddress;
|
||||
}
|
||||
|
||||
public static IPAddress ResolveAddress(string hostStr, AddressFamily addressFamily)
|
||||
{
|
||||
IPAddress[] addresses = Dns.GetHostEntry(hostStr).AddressList;
|
||||
foreach (IPAddress ip in addresses)
|
||||
{
|
||||
if (ip.AddressFamily == addressFamily)
|
||||
{
|
||||
return ip;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all local ip addresses
|
||||
/// </summary>
|
||||
/// <param name="addrType">type of address (IPv4, IPv6 or both)</param>
|
||||
/// <returns>List with all local ip addresses</returns>
|
||||
public static List<string> GetLocalIpList(LocalAddrType addrType)
|
||||
{
|
||||
List<string> targetList = new List<string>();
|
||||
GetLocalIpList(targetList, addrType);
|
||||
return targetList;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all local ip addresses (non alloc version)
|
||||
/// </summary>
|
||||
/// <param name="targetList">result list</param>
|
||||
/// <param name="addrType">type of address (IPv4, IPv6 or both)</param>
|
||||
public static void GetLocalIpList(IList<string> targetList, LocalAddrType addrType)
|
||||
{
|
||||
bool ipv4 = (addrType & LocalAddrType.IPv4) == LocalAddrType.IPv4;
|
||||
bool ipv6 = (addrType & LocalAddrType.IPv6) == LocalAddrType.IPv6;
|
||||
try
|
||||
{
|
||||
foreach (NetworkInterface ni in NetworkInterface.GetAllNetworkInterfaces())
|
||||
{
|
||||
//Skip loopback and disabled network interfaces
|
||||
if (ni.NetworkInterfaceType == NetworkInterfaceType.Loopback ||
|
||||
ni.OperationalStatus != OperationalStatus.Up)
|
||||
continue;
|
||||
|
||||
var ipProps = ni.GetIPProperties();
|
||||
|
||||
//Skip address without gateway
|
||||
if (ipProps.GatewayAddresses.Count == 0)
|
||||
continue;
|
||||
|
||||
foreach (UnicastIPAddressInformation ip in ipProps.UnicastAddresses)
|
||||
{
|
||||
var address = ip.Address;
|
||||
if ((ipv4 && address.AddressFamily == AddressFamily.InterNetwork) ||
|
||||
(ipv6 && address.AddressFamily == AddressFamily.InterNetworkV6))
|
||||
targetList.Add(address.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
//Fallback mode (unity android)
|
||||
if (targetList.Count == 0)
|
||||
{
|
||||
IPAddress[] addresses = Dns.GetHostEntry(Dns.GetHostName()).AddressList;
|
||||
foreach (IPAddress ip in addresses)
|
||||
{
|
||||
if((ipv4 && ip.AddressFamily == AddressFamily.InterNetwork) ||
|
||||
(ipv6 && ip.AddressFamily == AddressFamily.InterNetworkV6))
|
||||
targetList.Add(ip.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//ignored
|
||||
}
|
||||
|
||||
if (targetList.Count == 0)
|
||||
{
|
||||
if(ipv4)
|
||||
targetList.Add("127.0.0.1");
|
||||
if(ipv6)
|
||||
targetList.Add("::1");
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly List<string> IpList = new List<string>();
|
||||
/// <summary>
|
||||
/// Get first detected local ip address
|
||||
/// </summary>
|
||||
/// <param name="addrType">type of address (IPv4, IPv6 or both)</param>
|
||||
/// <returns>IP address if available. Else - string.Empty</returns>
|
||||
public static string GetLocalIp(LocalAddrType addrType)
|
||||
{
|
||||
lock (IpList)
|
||||
{
|
||||
IpList.Clear();
|
||||
GetLocalIpList(IpList, addrType);
|
||||
return IpList.Count == 0 ? string.Empty : IpList[0];
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================
|
||||
// Internal and debug log related stuff
|
||||
// ===========================================
|
||||
internal static void PrintInterfaceInfos()
|
||||
{
|
||||
NetDebug.WriteForce(NetLogLevel.Info, $"IPv6Support: { NetManager.IPv6Support}");
|
||||
try
|
||||
{
|
||||
foreach (NetworkInterface ni in NetworkInterface.GetAllNetworkInterfaces())
|
||||
{
|
||||
foreach (UnicastIPAddressInformation ip in ni.GetIPProperties().UnicastAddresses)
|
||||
{
|
||||
if (ip.Address.AddressFamily == AddressFamily.InterNetwork ||
|
||||
ip.Address.AddressFamily == AddressFamily.InterNetworkV6)
|
||||
{
|
||||
NetDebug.WriteForce(
|
||||
NetLogLevel.Info,
|
||||
$"Interface: {ni.Name}, Type: {ni.NetworkInterfaceType}, Ip: {ip.Address}, OpStatus: {ni.OperationalStatus}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
NetDebug.WriteForce(NetLogLevel.Info, $"Error while getting interface infos: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
internal static int RelativeSequenceNumber(int number, int expected)
|
||||
{
|
||||
return (number - expected + NetConstants.MaxSequence + NetConstants.HalfMaxSequence) % NetConstants.MaxSequence - NetConstants.HalfMaxSequence;
|
||||
}
|
||||
|
||||
internal static T[] AllocatePinnedUninitializedArray<T>(int count) where T : unmanaged
|
||||
{
|
||||
#if NET5_0_OR_GREATER || NET5_0
|
||||
return GC.AllocateUninitializedArray<T>(count, true);
|
||||
#else
|
||||
return new T[count];
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user