mirror of
https://github.com/Kaveinator/NetickProForUnity.git
synced 2025-10-26 09:49:06 -07:00
auto
This commit is contained in:
8
Samples~/Bomberman/Materials.meta
Normal file
8
Samples~/Bomberman/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 713a37ca584e27d408bdfc529777f3a9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Samples~/Bomberman/Materials/Mat1.mat
Normal file
80
Samples~/Bomberman/Materials/Mat1.mat
Normal file
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat1
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.779
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 1
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0.37847415, b: 0.745283, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat1.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat1.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a8b107aac826db042a168ebdd5f22fbf
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
83
Samples~/Bomberman/Materials/Mat2.mat
Normal file
83
Samples~/Bomberman/Materials/Mat2.mat
Normal file
@@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat2
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 0.2, y: 0.2}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 7f372ff4d556a22488a379662a36ebc2, type: 3}
|
||||
m_Scale: {x: 0.2, y: 0.2}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.519
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.552
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.60920256, g: 0.6834936, b: 0.6981132, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat2.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat2.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d157adf95b9ab0941b7a844172f40c98
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Samples~/Bomberman/Materials/Mat3.mat
Normal file
78
Samples~/Bomberman/Materials/Mat3.mat
Normal file
@@ -0,0 +1,78 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat3
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.821
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat3.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat3.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a07ebd6a692cf14b8e7ca9ec610398f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
83
Samples~/Bomberman/Materials/Mat4.mat
Normal file
83
Samples~/Bomberman/Materials/Mat4.mat
Normal file
@@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat4
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.539
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.365
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0.3098545, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat4.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat4.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4724a23f459d39a40983d863402e85bc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Samples~/Bomberman/Materials/Mat5.mat
Normal file
80
Samples~/Bomberman/Materials/Mat5.mat
Normal file
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat5
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.526
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat5.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat5.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbf18d3dbd43b0b40a1d1ea1d07fc815
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Network Prefabs.meta
Normal file
8
Samples~/Bomberman/Network Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5dad492f05cbbf9459b5c58f2a77deae
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
167
Samples~/Bomberman/Network Prefabs/Bomb.prefab
Normal file
167
Samples~/Bomberman/Network Prefabs/Bomb.prefab
Normal file
@@ -0,0 +1,167 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8886278785656527844
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8742519062260311098}
|
||||
- component: {fileID: 6276855212308729943}
|
||||
- component: {fileID: 2957835487486502232}
|
||||
- component: {fileID: 5142684991707845191}
|
||||
- component: {fileID: 503816091899611711}
|
||||
- component: {fileID: 5318137862036999235}
|
||||
- component: {fileID: 1230110853952933536}
|
||||
m_Layer: 6
|
||||
m_Name: Bomb
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8742519062260311098
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6276855212308729943
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 1
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &2957835487486502232
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 0}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 3
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &5142684991707845191
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 205eff2d73df3c14882a59d0377eebb7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
ExplosionPrefab: {fileID: 0}
|
||||
Bomber: {fileID: 0}
|
||||
ExplosionDelay: 3
|
||||
--- !u!135 &503816091899611711
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &5318137862036999235
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 7a07ebd6a692cf14b8e7ca9ec610398f, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &1230110853952933536
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
7
Samples~/Bomberman/Network Prefabs/Bomb.prefab.meta
Normal file
7
Samples~/Bomberman/Network Prefabs/Bomb.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 84bdaf9c034444f408cc66234ee3344d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
210
Samples~/Bomberman/Network Prefabs/Bomberman Player.prefab
Normal file
210
Samples~/Bomberman/Network Prefabs/Bomberman Player.prefab
Normal file
@@ -0,0 +1,210 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2511112182317059464
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2511112182317059471}
|
||||
- component: {fileID: 8143126971102408644}
|
||||
- component: {fileID: 4040699876961413387}
|
||||
- component: {fileID: 659454795149622509}
|
||||
- component: {fileID: 4380735189010659699}
|
||||
m_Layer: 0
|
||||
m_Name: Bomberman Player
|
||||
m_TagString: Destroyable
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2511112182317059471
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5777255081272970192}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8143126971102408644
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 2
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &4040699876961413387
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 5777255081272970192}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: -1
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &659454795149622509
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0695901b53a12474ca18412bd5b6ac69, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SpawnedBombs: []
|
||||
SpawnPos: {x: 0, y: 0, z: 0}
|
||||
_speed: 6
|
||||
_speedBoostMultiplayer: 2
|
||||
<Score>k__BackingField: 0
|
||||
<Alive>k__BackingField: 1
|
||||
<MaxBombs>k__BackingField: 1
|
||||
<SpeedPowerUpTimer>k__BackingField: 0
|
||||
<BombPowerUpTimer>k__BackingField: 0
|
||||
--- !u!143 &4380735189010659699
|
||||
CharacterController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Height: 0.8
|
||||
m_Radius: 0.3
|
||||
m_SlopeLimit: 47.8
|
||||
m_StepOffset: 0
|
||||
m_SkinWidth: 0.08
|
||||
m_MinMoveDistance: 0.001
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &6254491268615547166
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5777255081272970192}
|
||||
- component: {fileID: 7181254853072504542}
|
||||
- component: {fileID: 6063811400299439378}
|
||||
m_Layer: 0
|
||||
m_Name: Char
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5777255081272970192
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6254491268615547166}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2511112182317059471}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7181254853072504542
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6254491268615547166}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &6063811400299439378
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6254491268615547166}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: dbf18d3dbd43b0b40a1d1ea1d07fc815, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 98e433893a4b70f41a8ab2145afe3e07
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
165
Samples~/Bomberman/Network Prefabs/DestroyableBlock.prefab
Normal file
165
Samples~/Bomberman/Network Prefabs/DestroyableBlock.prefab
Normal file
@@ -0,0 +1,165 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &9137365252298567970
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9137365252298567975}
|
||||
- component: {fileID: 4469672062832013922}
|
||||
- component: {fileID: 3199075134650260633}
|
||||
- component: {fileID: 9137365252298567999}
|
||||
- component: {fileID: 9137365252298567973}
|
||||
- component: {fileID: 9137365252298567968}
|
||||
- component: {fileID: 9137365252298567969}
|
||||
m_Layer: 0
|
||||
m_Name: DestroyableBlock
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9137365252298567975
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &4469672062832013922
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 3
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &3199075134650260633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 0}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 3
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &9137365252298567999
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a9a2540dae5c3e2479c6e165f43a834d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
<Visible>k__BackingField: 1
|
||||
--- !u!65 &9137365252298567973
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &9137365252298567968
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &9137365252298567969
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a8b107aac826db042a168ebdd5f22fbf, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e254087cbaecc049ac87981c263d46c
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
166
Samples~/Bomberman/Network Prefabs/Power Up.prefab
Normal file
166
Samples~/Bomberman/Network Prefabs/Power Up.prefab
Normal file
@@ -0,0 +1,166 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3064325587269614628
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2920415445597455354}
|
||||
- component: {fileID: 9177126579482737267}
|
||||
- component: {fileID: 4247151532855953612}
|
||||
- component: {fileID: 7879554298239723058}
|
||||
- component: {fileID: 1736452868132088707}
|
||||
- component: {fileID: 4667690564044089696}
|
||||
- component: {fileID: 7879554298239723061}
|
||||
m_Layer: 0
|
||||
m_Name: Power Up
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2920415445597455354
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &9177126579482737267
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 4
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &4247151532855953612
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 0}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 3
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &7879554298239723058
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f52db60e2b6aada409a755973bc842b6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
PowerUpTime: 35
|
||||
<Type>k__BackingField: 0
|
||||
--- !u!23 &1736452868132088707
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 4724a23f459d39a40983d863402e85bc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &4667690564044089696
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!135 &7879554298239723061
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
7
Samples~/Bomberman/Network Prefabs/Power Up.prefab.meta
Normal file
7
Samples~/Bomberman/Network Prefabs/Power Up.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 09a0cccbd8f361641bd963785a4b016c
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Prefabs.meta
Normal file
8
Samples~/Bomberman/Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e76a2cfc735bb147a4317f3e8d94254
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
65
Samples~/Bomberman/Prefabs/Bomberman Sandbox Prefab.prefab
Normal file
65
Samples~/Bomberman/Prefabs/Bomberman Sandbox Prefab.prefab
Normal file
@@ -0,0 +1,65 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &9043785826514568002
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7898509927545904770}
|
||||
- component: {fileID: 6406825067249873042}
|
||||
- component: {fileID: 6080399855557709633}
|
||||
m_Layer: 0
|
||||
m_Name: Bomberman Sandbox Prefab
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7898509927545904770
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9043785826514568002}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6406825067249873042
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9043785826514568002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a132672521c94b04d9660a22f195ad7e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
AlivePlayers: []
|
||||
SpawnPositions:
|
||||
- {x: 11, y: 9, z: 0}
|
||||
- {x: 11, y: 1, z: 0}
|
||||
- {x: 1, y: 9, z: 0}
|
||||
- {x: 1, y: 1, z: 0}
|
||||
--- !u!114 &6080399855557709633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9043785826514568002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d6475ef2cc420914e87d5433265300cf, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d4aa3ed8fdafd074cbc363c4684c3d44
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
432
Samples~/Bomberman/Prefabs/UIServerElement.prefab
Normal file
432
Samples~/Bomberman/Prefabs/UIServerElement.prefab
Normal file
@@ -0,0 +1,432 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7756731906993045135
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731906993045134}
|
||||
- component: {fileID: 7756731906993045132}
|
||||
- component: {fileID: 7756731906993045133}
|
||||
m_Layer: 5
|
||||
m_Name: Name
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731906993045134
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731906993045135}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7756731908430032478}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -179.64719, y: -3.35}
|
||||
m_SizeDelta: {x: 414.8553, y: 23.9777}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731906993045132
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731906993045135}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731906993045133
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731906993045135}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 21
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 0
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Server Browser
|
||||
--- !u!1 &7756731908430032479
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908430032478}
|
||||
- component: {fileID: 7756731908430032477}
|
||||
m_Layer: 5
|
||||
m_Name: UIServerElement
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908430032478
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908430032479}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7756731908443105545}
|
||||
- {fileID: 7756731906993045134}
|
||||
- {fileID: 7756731908664904289}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 810.21, y: 50.3113}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &7756731908430032477
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908430032479}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 742d47201bd4e0e47b3460de2b0f17c4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_nameText: {fileID: 7756731906993045133}
|
||||
_ipText: {fileID: 7756731908664904288}
|
||||
_ip:
|
||||
_Port: 0
|
||||
--- !u!1 &7756731908443105546
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908443105545}
|
||||
- component: {fileID: 7756731908443105542}
|
||||
- component: {fileID: 7756731908443105543}
|
||||
- component: {fileID: 7756731908443105544}
|
||||
m_Layer: 5
|
||||
m_Name: Button (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908443105545
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7756731908846572219}
|
||||
m_Father: {fileID: 7756731908430032478}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 313, y: -3.0112}
|
||||
m_SizeDelta: {x: 160, y: 30}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731908443105542
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731908443105543
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &7756731908443105544
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 7756731908443105543}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 7756731908430032477}
|
||||
m_TargetAssemblyTypeName: UIServerElement, Assembly-CSharp
|
||||
m_MethodName: Connect
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &7756731908664904290
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908664904289}
|
||||
- component: {fileID: 7756731908664904607}
|
||||
- component: {fileID: 7756731908664904288}
|
||||
m_Layer: 5
|
||||
m_Name: Address
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908664904289
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908664904290}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7756731908430032478}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 135, y: -3.35}
|
||||
m_SizeDelta: {x: 174.2468, y: 23.9777}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731908664904607
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908664904290}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731908664904288
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908664904290}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 21
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 0
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 192.168.66.66
|
||||
--- !u!1 &7756731908846572220
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908846572219}
|
||||
- component: {fileID: 7756731908846572217}
|
||||
- component: {fileID: 7756731908846572218}
|
||||
m_Layer: 5
|
||||
m_Name: Text (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908846572219
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908846572220}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7756731908443105545}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731908846572217
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908846572220}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731908846572218
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908846572220}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Connect
|
||||
7
Samples~/Bomberman/Prefabs/UIServerElement.prefab.meta
Normal file
7
Samples~/Bomberman/Prefabs/UIServerElement.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca481ab54d856c149b193e63bc0e38d2
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Scenes.meta
Normal file
8
Samples~/Bomberman/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: af9ae847ee527ac43a4e80febc12d9d4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
7201
Samples~/Bomberman/Scenes/Bomberman.unity
Normal file
7201
Samples~/Bomberman/Scenes/Bomberman.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Samples~/Bomberman/Scenes/Bomberman.unity.meta
Normal file
7
Samples~/Bomberman/Scenes/Bomberman.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b71c088b25b80d84f94a2507d42a689e
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
7759
Samples~/Bomberman/Scenes/BombermanLAN.unity
Normal file
7759
Samples~/Bomberman/Scenes/BombermanLAN.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Samples~/Bomberman/Scenes/BombermanLAN.unity.meta
Normal file
7
Samples~/Bomberman/Scenes/BombermanLAN.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21b4b7891c3358345a538f0ff74d8b18
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Scripts.meta
Normal file
8
Samples~/Bomberman/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3bf933d73d888354cbdd0524d97baeb2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
25
Samples~/Bomberman/Scripts/Block.cs
Normal file
25
Samples~/Bomberman/Scripts/Block.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public class Block : NetworkBehaviour
|
||||
{
|
||||
// Networked properties
|
||||
[Networked]
|
||||
public bool Visible { get; set; } = true;
|
||||
|
||||
[OnChanged(nameof(Visible))]
|
||||
private void OnVisibleChanged(OnChangedData onChangedData)
|
||||
{
|
||||
// for visual components, don't use "enabled" property when you want to disable/enable it, instead use SetEnabled().
|
||||
// -- GetComponent<Renderer>().enabled = Visible; #### Not like this.
|
||||
|
||||
GetComponent<Renderer>().SetEnabled(Sandbox, Visible); // #### Like this.
|
||||
|
||||
GetComponent<BoxCollider>().enabled = Visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
11
Samples~/Bomberman/Scripts/Block.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/Block.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a9a2540dae5c3e2479c6e165f43a834d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
87
Samples~/Bomberman/Scripts/Bomb.cs
Normal file
87
Samples~/Bomberman/Scripts/Bomb.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
|
||||
public class Bomb : NetworkBehaviour
|
||||
{
|
||||
public GameObject ExplosionPrefab;
|
||||
|
||||
public BombermanController Bomber;
|
||||
public float ExplosionDelay = 3.0f;
|
||||
|
||||
private readonly Vector3[] _directionsAroundBomb = new Vector3[4] { Vector3.right, Vector3.left, Vector3.up, Vector3.down };
|
||||
|
||||
public override void NetworkStart()
|
||||
{
|
||||
Bomber?.SpawnedBombs.Add(this);
|
||||
}
|
||||
|
||||
public override void NetworkDestroy()
|
||||
{
|
||||
Bomber?.SpawnedBombs.Remove(this);
|
||||
|
||||
// spawn explosion
|
||||
if (ExplosionPrefab != null)
|
||||
Instantiate(ExplosionPrefab, transform.position, Quaternion.identity);
|
||||
}
|
||||
|
||||
public override void NetworkReset()
|
||||
{
|
||||
GetComponent<Renderer>().enabled = true;
|
||||
}
|
||||
|
||||
public override void NetworkFixedUpdate()
|
||||
{
|
||||
if (Sandbox.TickToTime(Sandbox.Tick - Object.SpawnTick) >= ExplosionDelay)
|
||||
Explode();
|
||||
}
|
||||
|
||||
private void Explode()
|
||||
{
|
||||
// hide bomb after delay
|
||||
GetComponent<Renderer>().enabled = false;
|
||||
|
||||
// dealing damage is done on the server only
|
||||
if (IsServer)
|
||||
DamageTargetsAroundBomb(transform.position);
|
||||
|
||||
// only the server can destroy the bomb or the client but only when the Id of the bomb is -1, meaning it was a spawn-predicted but never was confirmed by the server
|
||||
if (IsServer || Id == -1)
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
|
||||
|
||||
private void DamageTargetsAroundBomb(Vector3 pos)
|
||||
{
|
||||
// Find all objects around the bomb position
|
||||
// Note: Causes GC
|
||||
foreach (var dir in _directionsAroundBomb)
|
||||
{
|
||||
var hits = Physics.RaycastAll(pos, dir, 1f);
|
||||
|
||||
foreach (var hit in hits)
|
||||
Damage(hit.collider.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
private void Damage(GameObject target)
|
||||
{
|
||||
var obj = target.GetComponent<NetworkObject>();
|
||||
var block = target.GetComponent<Block>();
|
||||
var bomber = target.GetComponent<BombermanController>();
|
||||
|
||||
// make sure the object is not null and in the same sandbox as the bomb
|
||||
if (obj == null || obj.Sandbox != Sandbox)
|
||||
return;
|
||||
|
||||
if (block != null)
|
||||
block.Visible = false;
|
||||
|
||||
if (bomber != null)
|
||||
bomber.Die();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/Bomb.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/Bomb.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 205eff2d73df3c14882a59d0377eebb7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 10
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
137
Samples~/Bomberman/Scripts/BombermanController.cs
Normal file
137
Samples~/Bomberman/Scripts/BombermanController.cs
Normal file
@@ -0,0 +1,137 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public class BombermanController : NetworkBehaviour
|
||||
{
|
||||
public List<Bomb> SpawnedBombs = new List<Bomb>();
|
||||
[HideInInspector]
|
||||
public Vector3 SpawnPos;
|
||||
[SerializeField]
|
||||
private float _speed = 6.0f;
|
||||
[SerializeField]
|
||||
private float _speedBoostMultiplayer = 2f;
|
||||
|
||||
|
||||
private GameObject _bombPrefab;
|
||||
private CharacterController _CC;
|
||||
|
||||
// Networked properties
|
||||
[Networked]
|
||||
public int Score { get; set; } = 0;
|
||||
[Networked]
|
||||
public bool Alive { get; set; } = true;
|
||||
|
||||
[Networked(relevancy: Relevancy.InputSource)]
|
||||
public int MaxBombs { get; set; } = 1;
|
||||
[Networked(relevancy: Relevancy.InputSource)]
|
||||
public float SpeedPowerUpTimer { get; set; } = 0;
|
||||
[Networked(relevancy: Relevancy.InputSource)]
|
||||
public float BombPowerUpTimer { get; set; } = 0;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
// We store the spawn pos so that we use it later during respawn
|
||||
SpawnPos = transform.position;
|
||||
_CC = GetComponent<CharacterController>();
|
||||
}
|
||||
|
||||
public override void NetworkStart()
|
||||
{
|
||||
_bombPrefab = Sandbox.GetPrefab("Bomb");
|
||||
}
|
||||
|
||||
public override void OnInputSourceLeft()
|
||||
{
|
||||
Sandbox.GetComponent<BombermanEventsHandler>().KillPlayer(this);
|
||||
// destroy the player object when its input source (controller player) leaves the game
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
|
||||
public override void NetworkFixedUpdate()
|
||||
{
|
||||
if (!Alive)
|
||||
return;
|
||||
|
||||
if (FetchInput(out BombermanInput input))
|
||||
{
|
||||
if (BombPowerUpTimer > 0)
|
||||
BombPowerUpTimer -= Sandbox.FixedDeltaTime;
|
||||
else
|
||||
MaxBombs = 1;
|
||||
|
||||
if (SpeedPowerUpTimer > 0)
|
||||
SpeedPowerUpTimer -= Sandbox.FixedDeltaTime;
|
||||
|
||||
var hasSpeedBoost = SpeedPowerUpTimer > 0;
|
||||
var speed = hasSpeedBoost ? _speed * _speedBoostMultiplayer : _speed;
|
||||
|
||||
_CC.Move(input.Movement * speed * Sandbox.FixedDeltaTime);
|
||||
|
||||
// we make sure the z coord of the pos of the player is always zero
|
||||
transform.position = new Vector3(transform.position.x, transform.position.y, 0f);
|
||||
|
||||
if (IsServer && input.PlantBomb && SpawnedBombs.Count < MaxBombs)
|
||||
{
|
||||
// * round the bomb pos so that it snaps to the nearest square.
|
||||
var bomb = Sandbox.NetworkInstantiate(_bombPrefab, Round(transform.position), Quaternion.identity).GetComponent<Bomb>();
|
||||
bomb.Bomber = this;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ReceivePowerUp(PowerUpType type, float boostTime)
|
||||
{
|
||||
if (type == PowerUpType.IncreaseBombs)
|
||||
{
|
||||
SpeedPowerUpTimer += boostTime;
|
||||
}
|
||||
else if (type == PowerUpType.Speed)
|
||||
{
|
||||
BombPowerUpTimer += boostTime;
|
||||
MaxBombs += 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void Die()
|
||||
{
|
||||
Alive = false;
|
||||
Sandbox.GetComponent<BombermanEventsHandler>().KillPlayer(this);
|
||||
}
|
||||
|
||||
public void Respawn()
|
||||
{
|
||||
Alive = true;
|
||||
Sandbox.GetComponent<BombermanEventsHandler>().RespawnPlayer(this);
|
||||
|
||||
transform.position = SpawnPos;
|
||||
|
||||
SpeedPowerUpTimer = 0;
|
||||
BombPowerUpTimer = 0;
|
||||
MaxBombs = 1;
|
||||
}
|
||||
|
||||
[OnChanged(nameof(Alive))]
|
||||
private void OnAliveChanged(OnChangedData onChangedData)
|
||||
{
|
||||
// Based on state of Alive:
|
||||
|
||||
// * Hide/show player object
|
||||
GetComponentInChildren<Renderer>().SetEnabled(Sandbox,Alive);
|
||||
|
||||
// * Enable/disable the CharacterController
|
||||
_CC.enabled = Alive;
|
||||
}
|
||||
|
||||
public Vector3 Round(Vector3 vec)
|
||||
{
|
||||
return new Vector3(Mathf.Round(vec.x), Mathf.Round(vec.y), Mathf.Round(vec.z));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/BombermanController.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/BombermanController.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0695901b53a12474ca18412bd5b6ac69
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
191
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs
Normal file
191
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs
Normal file
@@ -0,0 +1,191 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public class BombermanEventsHandler : NetworkEventsListener
|
||||
{
|
||||
|
||||
public List<BombermanController> AlivePlayers = new List<BombermanController>();
|
||||
public Vector3[] SpawnPositions = new Vector3[4]
|
||||
{
|
||||
new Vector3(11, 9, 0),
|
||||
new Vector3(11, 1, 0),
|
||||
new Vector3(1, 9, 0),
|
||||
new Vector3(1, 1, 0)
|
||||
};
|
||||
|
||||
private GameObject _playerPrefab;
|
||||
private Queue<Vector3> _freePositions = new Queue<Vector3>(4);
|
||||
|
||||
// ******************* Netick Callbacks *******************
|
||||
|
||||
// This is called on the server and the clients when Netick has started.
|
||||
public override void OnStartup(NetworkSandbox sandbox)
|
||||
{
|
||||
_playerPrefab = sandbox.GetPrefab("Bomberman Player");
|
||||
sandbox.InitializePool(sandbox.GetPrefab("Bomb"), 5);
|
||||
}
|
||||
|
||||
// This is called to read inputs.
|
||||
public override void OnInput(NetworkSandbox sandbox)
|
||||
{
|
||||
var input = sandbox.GetInput<BombermanInput>();
|
||||
|
||||
input.Movement = GetMovementDir();
|
||||
input.PlantBomb |= Input.GetKeyDown(KeyCode.Space);
|
||||
sandbox.SetInput(input);
|
||||
}
|
||||
|
||||
// This is called on the server when a player has connected.
|
||||
public override void OnPlayerConnected(NetworkSandbox sandbox, NetworkPlayer networkPlayer)
|
||||
{
|
||||
var player = sandbox.NetworkInstantiate(_playerPrefab, SpawnPositions[Sandbox.ConnectedPlayers.Count], Quaternion.identity, networkPlayer).GetComponent<BombermanController>();
|
||||
networkPlayer.PlayerObject = player.gameObject;
|
||||
AlivePlayers.Add(player);
|
||||
}
|
||||
|
||||
// This is called on the server when a client has disconnected.
|
||||
public override void OnClientDisconnected(NetworkSandbox sandbox, NetworkConnection client, TransportDisconnectReason reason)
|
||||
{
|
||||
_freePositions.Enqueue(((GameObject)client.PlayerObject).GetComponent<BombermanController>().SpawnPos);
|
||||
}
|
||||
|
||||
public override void OnConnectRequest(NetworkSandbox sandbox, NetworkConnectionRequest request)
|
||||
{
|
||||
if (_freePositions.Count < 1)
|
||||
request.Refuse();
|
||||
}
|
||||
|
||||
// This is called on the server and the clients when the scene has been loaded.
|
||||
public override void OnSceneLoaded(NetworkSandbox sandbox)
|
||||
{
|
||||
if (sandbox.IsClient)
|
||||
return;
|
||||
|
||||
_freePositions.Clear();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
_freePositions.Enqueue(SpawnPositions[i]);
|
||||
|
||||
RestartGame();
|
||||
}
|
||||
|
||||
// ******************* ********************
|
||||
|
||||
public void RestartGame()
|
||||
{
|
||||
DestroyLevel();
|
||||
CreateNewLevel();
|
||||
|
||||
foreach (var player in Sandbox.ConnectedPlayers)
|
||||
((GameObject)player.PlayerObject).GetComponent<BombermanController>().Respawn();
|
||||
}
|
||||
|
||||
private void DestroyLevel()
|
||||
{
|
||||
var blocks = Sandbox.FindObjectsOfType<Block>();
|
||||
var bombs = Sandbox.FindObjectsOfType<Bomb>();
|
||||
|
||||
foreach (var block in blocks)
|
||||
Sandbox.Destroy(block.Object);
|
||||
foreach (var bomb in bombs)
|
||||
Sandbox.Destroy(bomb.Object);
|
||||
}
|
||||
|
||||
|
||||
private void CreateNewLevel()
|
||||
{
|
||||
var blockPrefab = Sandbox.GetPrefab("DestroyableBlock");
|
||||
var powerUpPrefab = Sandbox.GetPrefab("Power Up");
|
||||
var numberOfBoosters = Random.Range(2, 4+1);
|
||||
var takenPositions = new List<Vector3>();
|
||||
var maxX = 11;
|
||||
var maxY = 9;
|
||||
|
||||
for (int x = 1; x <= maxX; x++)
|
||||
{
|
||||
for (int y = 1; y <= maxY; y++)
|
||||
{
|
||||
var spawn = Random.value > 0.5f;
|
||||
var pos = new Vector3(x, y);
|
||||
|
||||
if (spawn && IsValidPos(pos))
|
||||
{
|
||||
Sandbox.NetworkInstantiate(blockPrefab, pos, Quaternion.identity);
|
||||
takenPositions.Add(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while (numberOfBoosters > 0)
|
||||
{
|
||||
var randomPos = new Vector3(Random.Range(1, 11+1), Random.Range(1, 9+1), 0);
|
||||
var type = (Random.value > 0.5f) ? PowerUpType.Speed : PowerUpType.IncreaseBombs;
|
||||
|
||||
if (!takenPositions.Contains(randomPos) && IsValidPos(randomPos))
|
||||
{
|
||||
var booster = Sandbox.NetworkInstantiate(powerUpPrefab, randomPos, Quaternion.identity).GetComponent<PowerUp>();
|
||||
booster.Type = type;
|
||||
numberOfBoosters--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsValidPos(Vector3 pos)
|
||||
{
|
||||
// if the pos is the position of a static block, we ignore it
|
||||
if ((pos.x >= 2 && pos.x <= 10) && (pos.y >= 2 && pos.y <= 8))
|
||||
if (pos.x % 2 == 0 && pos.y % 2 == 0)
|
||||
return false;
|
||||
|
||||
// if the pos is near the position of the spawn locations of the players, we ignore it
|
||||
foreach (var loc in SpawnPositions)
|
||||
{
|
||||
if (pos == loc)
|
||||
return false;
|
||||
if (pos == loc + Vector3.up || pos == loc + Vector3.down)
|
||||
return false;
|
||||
if (pos == loc + Vector3.left || pos == loc + Vector3.right)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void KillPlayer(BombermanController bomber)
|
||||
{
|
||||
AlivePlayers.Remove(bomber);
|
||||
|
||||
if (AlivePlayers.Count == 1)
|
||||
{
|
||||
AlivePlayers[0].Score++;
|
||||
RestartGame();
|
||||
}
|
||||
|
||||
else if (AlivePlayers.Count < 1)
|
||||
RestartGame();
|
||||
}
|
||||
public void RespawnPlayer(BombermanController bomber)
|
||||
{
|
||||
if (!AlivePlayers.Contains(bomber))
|
||||
AlivePlayers.Add(bomber);
|
||||
}
|
||||
|
||||
private Vector2 GetMovementDir()
|
||||
{
|
||||
if (Input.GetKey(KeyCode.W))
|
||||
return Vector2.up;
|
||||
else if (Input.GetKey(KeyCode.D))
|
||||
return Vector2.right;
|
||||
else if (Input.GetKey(KeyCode.S))
|
||||
return Vector2.down;
|
||||
else if (Input.GetKey(KeyCode.A))
|
||||
return Vector2.left;
|
||||
else
|
||||
return Vector2.zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a132672521c94b04d9660a22f195ad7e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
12
Samples~/Bomberman/Scripts/BombermanInput.cs
Normal file
12
Samples~/Bomberman/Scripts/BombermanInput.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public struct BombermanInput : INetworkInput
|
||||
{
|
||||
public Vector2 Movement;
|
||||
public NetworkBool PlantBomb;
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/BombermanInput.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/BombermanInput.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1eba0815da5ffc341be9fb61d878ae59
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
54
Samples~/Bomberman/Scripts/PowerUp.cs
Normal file
54
Samples~/Bomberman/Scripts/PowerUp.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public enum PowerUpType
|
||||
{
|
||||
Speed,
|
||||
IncreaseBombs
|
||||
}
|
||||
|
||||
public class PowerUp : NetworkBehaviour
|
||||
{
|
||||
public float PowerUpTime = 35;
|
||||
private Material _mat;
|
||||
|
||||
// Networked properties
|
||||
[Networked]
|
||||
public PowerUpType Type { get; set; }
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_mat = GetComponentInChildren<Renderer>().material;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Type == PowerUpType.IncreaseBombs)
|
||||
_mat.color = GetColor(Color.green);
|
||||
else
|
||||
_mat.color = GetColor(Color.blue);
|
||||
}
|
||||
|
||||
private Color GetColor(Color color)
|
||||
{
|
||||
return Color.Lerp(color, color * 0.5f, Mathf.InverseLerp(-1f, 1f, Mathf.Sin(15f * Time.time)));
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (Sandbox == null)
|
||||
return;
|
||||
|
||||
var player = other.gameObject.GetComponent<BombermanController>();
|
||||
|
||||
if (Sandbox.IsServer)
|
||||
{
|
||||
player.ReceivePowerUp(Type, PowerUpTime);
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/PowerUp.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/PowerUp.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f52db60e2b6aada409a755973bc842b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Scripts/UI.meta
Normal file
8
Samples~/Bomberman/Scripts/UI.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e81ae9cba80f10c4183a913765574781
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
49
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs
Normal file
49
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
public class UIServerBroweser : NetworkEventsListener
|
||||
{
|
||||
[SerializeField]
|
||||
private GameObject _UIServerElementPrefab;
|
||||
[SerializeField]
|
||||
private Vector3 _startPosition;
|
||||
[SerializeField]
|
||||
private float _stepSize = 50;
|
||||
|
||||
[SerializeField]
|
||||
private List<GameObject> _servers = new List<GameObject>();
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
Sandbox?.RefreshMatchList();
|
||||
}
|
||||
|
||||
public override void OnStartup(NetworkSandbox sandbox)
|
||||
{
|
||||
if (sandbox.IsServer)
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
public override void OnConnectedToServer(NetworkSandbox sandbox, NetworkConnection server)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
public override void OnMatchListUpdate(NetworkSandbox sandbox, List<Session> sessions)
|
||||
{
|
||||
foreach (var server in _servers)
|
||||
Destroy(server);
|
||||
|
||||
_servers.Clear();
|
||||
|
||||
for (int i = 0; i < sessions.Count; i++)
|
||||
{
|
||||
var session = sessions[i];
|
||||
var newElement = Instantiate(_UIServerElementPrefab, gameObject.transform).GetComponent<UIServerElement>();
|
||||
newElement.Init(Sandbox,session.Name, session.IP, session.Port, _startPosition - (Vector3.up * i * _stepSize));
|
||||
_servers.Add(newElement.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f8e8276de5223424c801fbb31d5ccbf9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
39
Samples~/Bomberman/Scripts/UI/UIServerElement.cs
Normal file
39
Samples~/Bomberman/Scripts/UI/UIServerElement.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
public class UIServerElement : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private Text _nameText;
|
||||
|
||||
[SerializeField]
|
||||
private Text _ipText;
|
||||
|
||||
[SerializeField]
|
||||
private string _ip;
|
||||
[SerializeField]
|
||||
private int _Port;
|
||||
|
||||
private NetworkSandbox _sandbox;
|
||||
|
||||
public void Init(NetworkSandbox sandbox, string name, string ip, int port, Vector3 position)
|
||||
{
|
||||
_sandbox = sandbox;
|
||||
|
||||
_ip = ip;
|
||||
_Port = port;
|
||||
_nameText.text = name;
|
||||
_ipText.text = ip;
|
||||
GetComponent<RectTransform>().anchoredPosition3D = position;
|
||||
|
||||
}
|
||||
|
||||
public void Connect()
|
||||
{
|
||||
_sandbox.Connect(_Port, _ip);
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/UI/UIServerElement.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/UI/UIServerElement.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 742d47201bd4e0e47b3460de2b0f17c4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user