mirror of
https://github.com/Kaveinator/NetickProForUnity.git
synced 2025-10-26 09:49:06 -07:00
auto
This commit is contained in:
8
Samples~/Bomberman.meta
Normal file
8
Samples~/Bomberman.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad30ce8ae200fe44e9c8b261f837ec3a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Materials.meta
Normal file
8
Samples~/Bomberman/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 713a37ca584e27d408bdfc529777f3a9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Samples~/Bomberman/Materials/Mat1.mat
Normal file
80
Samples~/Bomberman/Materials/Mat1.mat
Normal file
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat1
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.779
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 1
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0.37847415, b: 0.745283, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat1.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat1.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a8b107aac826db042a168ebdd5f22fbf
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
83
Samples~/Bomberman/Materials/Mat2.mat
Normal file
83
Samples~/Bomberman/Materials/Mat2.mat
Normal file
@@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat2
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 0.2, y: 0.2}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 7f372ff4d556a22488a379662a36ebc2, type: 3}
|
||||
m_Scale: {x: 0.2, y: 0.2}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.519
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.552
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.60920256, g: 0.6834936, b: 0.6981132, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat2.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat2.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d157adf95b9ab0941b7a844172f40c98
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Samples~/Bomberman/Materials/Mat3.mat
Normal file
78
Samples~/Bomberman/Materials/Mat3.mat
Normal file
@@ -0,0 +1,78 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat3
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.821
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat3.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat3.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a07ebd6a692cf14b8e7ca9ec610398f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
83
Samples~/Bomberman/Materials/Mat4.mat
Normal file
83
Samples~/Bomberman/Materials/Mat4.mat
Normal file
@@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat4
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.539
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.365
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0.3098545, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat4.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat4.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4724a23f459d39a40983d863402e85bc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Samples~/Bomberman/Materials/Mat5.mat
Normal file
80
Samples~/Bomberman/Materials/Mat5.mat
Normal file
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mat5
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.526
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/Bomberman/Materials/Mat5.mat.meta
Normal file
8
Samples~/Bomberman/Materials/Mat5.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbf18d3dbd43b0b40a1d1ea1d07fc815
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Network Prefabs.meta
Normal file
8
Samples~/Bomberman/Network Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5dad492f05cbbf9459b5c58f2a77deae
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
167
Samples~/Bomberman/Network Prefabs/Bomb.prefab
Normal file
167
Samples~/Bomberman/Network Prefabs/Bomb.prefab
Normal file
@@ -0,0 +1,167 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8886278785656527844
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8742519062260311098}
|
||||
- component: {fileID: 6276855212308729943}
|
||||
- component: {fileID: 2957835487486502232}
|
||||
- component: {fileID: 5142684991707845191}
|
||||
- component: {fileID: 503816091899611711}
|
||||
- component: {fileID: 5318137862036999235}
|
||||
- component: {fileID: 1230110853952933536}
|
||||
m_Layer: 6
|
||||
m_Name: Bomb
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8742519062260311098
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6276855212308729943
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 1
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &2957835487486502232
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 0}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 3
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &5142684991707845191
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 205eff2d73df3c14882a59d0377eebb7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
ExplosionPrefab: {fileID: 0}
|
||||
Bomber: {fileID: 0}
|
||||
ExplosionDelay: 3
|
||||
--- !u!135 &503816091899611711
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &5318137862036999235
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 7a07ebd6a692cf14b8e7ca9ec610398f, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &1230110853952933536
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8886278785656527844}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
7
Samples~/Bomberman/Network Prefabs/Bomb.prefab.meta
Normal file
7
Samples~/Bomberman/Network Prefabs/Bomb.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 84bdaf9c034444f408cc66234ee3344d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
210
Samples~/Bomberman/Network Prefabs/Bomberman Player.prefab
Normal file
210
Samples~/Bomberman/Network Prefabs/Bomberman Player.prefab
Normal file
@@ -0,0 +1,210 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2511112182317059464
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2511112182317059471}
|
||||
- component: {fileID: 8143126971102408644}
|
||||
- component: {fileID: 4040699876961413387}
|
||||
- component: {fileID: 659454795149622509}
|
||||
- component: {fileID: 4380735189010659699}
|
||||
m_Layer: 0
|
||||
m_Name: Bomberman Player
|
||||
m_TagString: Destroyable
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2511112182317059471
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5777255081272970192}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8143126971102408644
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 2
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &4040699876961413387
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 5777255081272970192}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: -1
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &659454795149622509
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0695901b53a12474ca18412bd5b6ac69, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SpawnedBombs: []
|
||||
SpawnPos: {x: 0, y: 0, z: 0}
|
||||
_speed: 6
|
||||
_speedBoostMultiplayer: 2
|
||||
<Score>k__BackingField: 0
|
||||
<Alive>k__BackingField: 1
|
||||
<MaxBombs>k__BackingField: 1
|
||||
<SpeedPowerUpTimer>k__BackingField: 0
|
||||
<BombPowerUpTimer>k__BackingField: 0
|
||||
--- !u!143 &4380735189010659699
|
||||
CharacterController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2511112182317059464}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Height: 0.8
|
||||
m_Radius: 0.3
|
||||
m_SlopeLimit: 47.8
|
||||
m_StepOffset: 0
|
||||
m_SkinWidth: 0.08
|
||||
m_MinMoveDistance: 0.001
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &6254491268615547166
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5777255081272970192}
|
||||
- component: {fileID: 7181254853072504542}
|
||||
- component: {fileID: 6063811400299439378}
|
||||
m_Layer: 0
|
||||
m_Name: Char
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5777255081272970192
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6254491268615547166}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2511112182317059471}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7181254853072504542
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6254491268615547166}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &6063811400299439378
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6254491268615547166}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: dbf18d3dbd43b0b40a1d1ea1d07fc815, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 98e433893a4b70f41a8ab2145afe3e07
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
165
Samples~/Bomberman/Network Prefabs/DestroyableBlock.prefab
Normal file
165
Samples~/Bomberman/Network Prefabs/DestroyableBlock.prefab
Normal file
@@ -0,0 +1,165 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &9137365252298567970
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9137365252298567975}
|
||||
- component: {fileID: 4469672062832013922}
|
||||
- component: {fileID: 3199075134650260633}
|
||||
- component: {fileID: 9137365252298567999}
|
||||
- component: {fileID: 9137365252298567973}
|
||||
- component: {fileID: 9137365252298567968}
|
||||
- component: {fileID: 9137365252298567969}
|
||||
m_Layer: 0
|
||||
m_Name: DestroyableBlock
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9137365252298567975
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &4469672062832013922
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 3
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &3199075134650260633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 0}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 3
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &9137365252298567999
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a9a2540dae5c3e2479c6e165f43a834d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
<Visible>k__BackingField: 1
|
||||
--- !u!65 &9137365252298567973
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &9137365252298567968
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &9137365252298567969
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9137365252298567970}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a8b107aac826db042a168ebdd5f22fbf, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e254087cbaecc049ac87981c263d46c
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
166
Samples~/Bomberman/Network Prefabs/Power Up.prefab
Normal file
166
Samples~/Bomberman/Network Prefabs/Power Up.prefab
Normal file
@@ -0,0 +1,166 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3064325587269614628
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2920415445597455354}
|
||||
- component: {fileID: 9177126579482737267}
|
||||
- component: {fileID: 4247151532855953612}
|
||||
- component: {fileID: 7879554298239723058}
|
||||
- component: {fileID: 1736452868132088707}
|
||||
- component: {fileID: 4667690564044089696}
|
||||
- component: {fileID: 7879554298239723061}
|
||||
m_Layer: 0
|
||||
m_Name: Power Up
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2920415445597455354
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &9177126579482737267
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 4
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &4247151532855953612
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 0}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 3
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &7879554298239723058
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f52db60e2b6aada409a755973bc842b6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
PowerUpTime: 35
|
||||
<Type>k__BackingField: 0
|
||||
--- !u!23 &1736452868132088707
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 4724a23f459d39a40983d863402e85bc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &4667690564044089696
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!135 &7879554298239723061
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3064325587269614628}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
7
Samples~/Bomberman/Network Prefabs/Power Up.prefab.meta
Normal file
7
Samples~/Bomberman/Network Prefabs/Power Up.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 09a0cccbd8f361641bd963785a4b016c
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Prefabs.meta
Normal file
8
Samples~/Bomberman/Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e76a2cfc735bb147a4317f3e8d94254
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
65
Samples~/Bomberman/Prefabs/Bomberman Sandbox Prefab.prefab
Normal file
65
Samples~/Bomberman/Prefabs/Bomberman Sandbox Prefab.prefab
Normal file
@@ -0,0 +1,65 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &9043785826514568002
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7898509927545904770}
|
||||
- component: {fileID: 6406825067249873042}
|
||||
- component: {fileID: 6080399855557709633}
|
||||
m_Layer: 0
|
||||
m_Name: Bomberman Sandbox Prefab
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7898509927545904770
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9043785826514568002}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6406825067249873042
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9043785826514568002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a132672521c94b04d9660a22f195ad7e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
AlivePlayers: []
|
||||
SpawnPositions:
|
||||
- {x: 11, y: 9, z: 0}
|
||||
- {x: 11, y: 1, z: 0}
|
||||
- {x: 1, y: 9, z: 0}
|
||||
- {x: 1, y: 1, z: 0}
|
||||
--- !u!114 &6080399855557709633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9043785826514568002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d6475ef2cc420914e87d5433265300cf, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d4aa3ed8fdafd074cbc363c4684c3d44
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
432
Samples~/Bomberman/Prefabs/UIServerElement.prefab
Normal file
432
Samples~/Bomberman/Prefabs/UIServerElement.prefab
Normal file
@@ -0,0 +1,432 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7756731906993045135
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731906993045134}
|
||||
- component: {fileID: 7756731906993045132}
|
||||
- component: {fileID: 7756731906993045133}
|
||||
m_Layer: 5
|
||||
m_Name: Name
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731906993045134
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731906993045135}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7756731908430032478}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -179.64719, y: -3.35}
|
||||
m_SizeDelta: {x: 414.8553, y: 23.9777}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731906993045132
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731906993045135}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731906993045133
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731906993045135}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 21
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 0
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Server Browser
|
||||
--- !u!1 &7756731908430032479
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908430032478}
|
||||
- component: {fileID: 7756731908430032477}
|
||||
m_Layer: 5
|
||||
m_Name: UIServerElement
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908430032478
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908430032479}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7756731908443105545}
|
||||
- {fileID: 7756731906993045134}
|
||||
- {fileID: 7756731908664904289}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 810.21, y: 50.3113}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &7756731908430032477
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908430032479}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 742d47201bd4e0e47b3460de2b0f17c4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_nameText: {fileID: 7756731906993045133}
|
||||
_ipText: {fileID: 7756731908664904288}
|
||||
_ip:
|
||||
_Port: 0
|
||||
--- !u!1 &7756731908443105546
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908443105545}
|
||||
- component: {fileID: 7756731908443105542}
|
||||
- component: {fileID: 7756731908443105543}
|
||||
- component: {fileID: 7756731908443105544}
|
||||
m_Layer: 5
|
||||
m_Name: Button (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908443105545
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7756731908846572219}
|
||||
m_Father: {fileID: 7756731908430032478}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 313, y: -3.0112}
|
||||
m_SizeDelta: {x: 160, y: 30}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731908443105542
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731908443105543
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &7756731908443105544
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908443105546}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 7756731908443105543}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 7756731908430032477}
|
||||
m_TargetAssemblyTypeName: UIServerElement, Assembly-CSharp
|
||||
m_MethodName: Connect
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &7756731908664904290
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908664904289}
|
||||
- component: {fileID: 7756731908664904607}
|
||||
- component: {fileID: 7756731908664904288}
|
||||
m_Layer: 5
|
||||
m_Name: Address
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908664904289
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908664904290}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7756731908430032478}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 135, y: -3.35}
|
||||
m_SizeDelta: {x: 174.2468, y: 23.9777}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731908664904607
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908664904290}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731908664904288
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908664904290}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 21
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 0
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 192.168.66.66
|
||||
--- !u!1 &7756731908846572220
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7756731908846572219}
|
||||
- component: {fileID: 7756731908846572217}
|
||||
- component: {fileID: 7756731908846572218}
|
||||
m_Layer: 5
|
||||
m_Name: Text (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7756731908846572219
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908846572220}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7756731908443105545}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7756731908846572217
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908846572220}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7756731908846572218
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7756731908846572220}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Connect
|
||||
7
Samples~/Bomberman/Prefabs/UIServerElement.prefab.meta
Normal file
7
Samples~/Bomberman/Prefabs/UIServerElement.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca481ab54d856c149b193e63bc0e38d2
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Scenes.meta
Normal file
8
Samples~/Bomberman/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: af9ae847ee527ac43a4e80febc12d9d4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
7201
Samples~/Bomberman/Scenes/Bomberman.unity
Normal file
7201
Samples~/Bomberman/Scenes/Bomberman.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Samples~/Bomberman/Scenes/Bomberman.unity.meta
Normal file
7
Samples~/Bomberman/Scenes/Bomberman.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b71c088b25b80d84f94a2507d42a689e
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
7759
Samples~/Bomberman/Scenes/BombermanLAN.unity
Normal file
7759
Samples~/Bomberman/Scenes/BombermanLAN.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Samples~/Bomberman/Scenes/BombermanLAN.unity.meta
Normal file
7
Samples~/Bomberman/Scenes/BombermanLAN.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21b4b7891c3358345a538f0ff74d8b18
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Scripts.meta
Normal file
8
Samples~/Bomberman/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3bf933d73d888354cbdd0524d97baeb2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
25
Samples~/Bomberman/Scripts/Block.cs
Normal file
25
Samples~/Bomberman/Scripts/Block.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public class Block : NetworkBehaviour
|
||||
{
|
||||
// Networked properties
|
||||
[Networked]
|
||||
public bool Visible { get; set; } = true;
|
||||
|
||||
[OnChanged(nameof(Visible))]
|
||||
private void OnVisibleChanged(OnChangedData onChangedData)
|
||||
{
|
||||
// for visual components, don't use "enabled" property when you want to disable/enable it, instead use SetEnabled().
|
||||
// -- GetComponent<Renderer>().enabled = Visible; #### Not like this.
|
||||
|
||||
GetComponent<Renderer>().SetEnabled(Sandbox, Visible); // #### Like this.
|
||||
|
||||
GetComponent<BoxCollider>().enabled = Visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
11
Samples~/Bomberman/Scripts/Block.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/Block.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a9a2540dae5c3e2479c6e165f43a834d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
87
Samples~/Bomberman/Scripts/Bomb.cs
Normal file
87
Samples~/Bomberman/Scripts/Bomb.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
|
||||
public class Bomb : NetworkBehaviour
|
||||
{
|
||||
public GameObject ExplosionPrefab;
|
||||
|
||||
public BombermanController Bomber;
|
||||
public float ExplosionDelay = 3.0f;
|
||||
|
||||
private readonly Vector3[] _directionsAroundBomb = new Vector3[4] { Vector3.right, Vector3.left, Vector3.up, Vector3.down };
|
||||
|
||||
public override void NetworkStart()
|
||||
{
|
||||
Bomber?.SpawnedBombs.Add(this);
|
||||
}
|
||||
|
||||
public override void NetworkDestroy()
|
||||
{
|
||||
Bomber?.SpawnedBombs.Remove(this);
|
||||
|
||||
// spawn explosion
|
||||
if (ExplosionPrefab != null)
|
||||
Instantiate(ExplosionPrefab, transform.position, Quaternion.identity);
|
||||
}
|
||||
|
||||
public override void NetworkReset()
|
||||
{
|
||||
GetComponent<Renderer>().enabled = true;
|
||||
}
|
||||
|
||||
public override void NetworkFixedUpdate()
|
||||
{
|
||||
if (Sandbox.TickToTime(Sandbox.Tick - Object.SpawnTick) >= ExplosionDelay)
|
||||
Explode();
|
||||
}
|
||||
|
||||
private void Explode()
|
||||
{
|
||||
// hide bomb after delay
|
||||
GetComponent<Renderer>().enabled = false;
|
||||
|
||||
// dealing damage is done on the server only
|
||||
if (IsServer)
|
||||
DamageTargetsAroundBomb(transform.position);
|
||||
|
||||
// only the server can destroy the bomb or the client but only when the Id of the bomb is -1, meaning it was a spawn-predicted but never was confirmed by the server
|
||||
if (IsServer || Id == -1)
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
|
||||
|
||||
private void DamageTargetsAroundBomb(Vector3 pos)
|
||||
{
|
||||
// Find all objects around the bomb position
|
||||
// Note: Causes GC
|
||||
foreach (var dir in _directionsAroundBomb)
|
||||
{
|
||||
var hits = Physics.RaycastAll(pos, dir, 1f);
|
||||
|
||||
foreach (var hit in hits)
|
||||
Damage(hit.collider.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
private void Damage(GameObject target)
|
||||
{
|
||||
var obj = target.GetComponent<NetworkObject>();
|
||||
var block = target.GetComponent<Block>();
|
||||
var bomber = target.GetComponent<BombermanController>();
|
||||
|
||||
// make sure the object is not null and in the same sandbox as the bomb
|
||||
if (obj == null || obj.Sandbox != Sandbox)
|
||||
return;
|
||||
|
||||
if (block != null)
|
||||
block.Visible = false;
|
||||
|
||||
if (bomber != null)
|
||||
bomber.Die();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/Bomb.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/Bomb.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 205eff2d73df3c14882a59d0377eebb7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 10
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
137
Samples~/Bomberman/Scripts/BombermanController.cs
Normal file
137
Samples~/Bomberman/Scripts/BombermanController.cs
Normal file
@@ -0,0 +1,137 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public class BombermanController : NetworkBehaviour
|
||||
{
|
||||
public List<Bomb> SpawnedBombs = new List<Bomb>();
|
||||
[HideInInspector]
|
||||
public Vector3 SpawnPos;
|
||||
[SerializeField]
|
||||
private float _speed = 6.0f;
|
||||
[SerializeField]
|
||||
private float _speedBoostMultiplayer = 2f;
|
||||
|
||||
|
||||
private GameObject _bombPrefab;
|
||||
private CharacterController _CC;
|
||||
|
||||
// Networked properties
|
||||
[Networked]
|
||||
public int Score { get; set; } = 0;
|
||||
[Networked]
|
||||
public bool Alive { get; set; } = true;
|
||||
|
||||
[Networked(relevancy: Relevancy.InputSource)]
|
||||
public int MaxBombs { get; set; } = 1;
|
||||
[Networked(relevancy: Relevancy.InputSource)]
|
||||
public float SpeedPowerUpTimer { get; set; } = 0;
|
||||
[Networked(relevancy: Relevancy.InputSource)]
|
||||
public float BombPowerUpTimer { get; set; } = 0;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
// We store the spawn pos so that we use it later during respawn
|
||||
SpawnPos = transform.position;
|
||||
_CC = GetComponent<CharacterController>();
|
||||
}
|
||||
|
||||
public override void NetworkStart()
|
||||
{
|
||||
_bombPrefab = Sandbox.GetPrefab("Bomb");
|
||||
}
|
||||
|
||||
public override void OnInputSourceLeft()
|
||||
{
|
||||
Sandbox.GetComponent<BombermanEventsHandler>().KillPlayer(this);
|
||||
// destroy the player object when its input source (controller player) leaves the game
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
|
||||
public override void NetworkFixedUpdate()
|
||||
{
|
||||
if (!Alive)
|
||||
return;
|
||||
|
||||
if (FetchInput(out BombermanInput input))
|
||||
{
|
||||
if (BombPowerUpTimer > 0)
|
||||
BombPowerUpTimer -= Sandbox.FixedDeltaTime;
|
||||
else
|
||||
MaxBombs = 1;
|
||||
|
||||
if (SpeedPowerUpTimer > 0)
|
||||
SpeedPowerUpTimer -= Sandbox.FixedDeltaTime;
|
||||
|
||||
var hasSpeedBoost = SpeedPowerUpTimer > 0;
|
||||
var speed = hasSpeedBoost ? _speed * _speedBoostMultiplayer : _speed;
|
||||
|
||||
_CC.Move(input.Movement * speed * Sandbox.FixedDeltaTime);
|
||||
|
||||
// we make sure the z coord of the pos of the player is always zero
|
||||
transform.position = new Vector3(transform.position.x, transform.position.y, 0f);
|
||||
|
||||
if (IsServer && input.PlantBomb && SpawnedBombs.Count < MaxBombs)
|
||||
{
|
||||
// * round the bomb pos so that it snaps to the nearest square.
|
||||
var bomb = Sandbox.NetworkInstantiate(_bombPrefab, Round(transform.position), Quaternion.identity).GetComponent<Bomb>();
|
||||
bomb.Bomber = this;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ReceivePowerUp(PowerUpType type, float boostTime)
|
||||
{
|
||||
if (type == PowerUpType.IncreaseBombs)
|
||||
{
|
||||
SpeedPowerUpTimer += boostTime;
|
||||
}
|
||||
else if (type == PowerUpType.Speed)
|
||||
{
|
||||
BombPowerUpTimer += boostTime;
|
||||
MaxBombs += 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void Die()
|
||||
{
|
||||
Alive = false;
|
||||
Sandbox.GetComponent<BombermanEventsHandler>().KillPlayer(this);
|
||||
}
|
||||
|
||||
public void Respawn()
|
||||
{
|
||||
Alive = true;
|
||||
Sandbox.GetComponent<BombermanEventsHandler>().RespawnPlayer(this);
|
||||
|
||||
transform.position = SpawnPos;
|
||||
|
||||
SpeedPowerUpTimer = 0;
|
||||
BombPowerUpTimer = 0;
|
||||
MaxBombs = 1;
|
||||
}
|
||||
|
||||
[OnChanged(nameof(Alive))]
|
||||
private void OnAliveChanged(OnChangedData onChangedData)
|
||||
{
|
||||
// Based on state of Alive:
|
||||
|
||||
// * Hide/show player object
|
||||
GetComponentInChildren<Renderer>().SetEnabled(Sandbox,Alive);
|
||||
|
||||
// * Enable/disable the CharacterController
|
||||
_CC.enabled = Alive;
|
||||
}
|
||||
|
||||
public Vector3 Round(Vector3 vec)
|
||||
{
|
||||
return new Vector3(Mathf.Round(vec.x), Mathf.Round(vec.y), Mathf.Round(vec.z));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/BombermanController.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/BombermanController.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0695901b53a12474ca18412bd5b6ac69
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
191
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs
Normal file
191
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs
Normal file
@@ -0,0 +1,191 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public class BombermanEventsHandler : NetworkEventsListener
|
||||
{
|
||||
|
||||
public List<BombermanController> AlivePlayers = new List<BombermanController>();
|
||||
public Vector3[] SpawnPositions = new Vector3[4]
|
||||
{
|
||||
new Vector3(11, 9, 0),
|
||||
new Vector3(11, 1, 0),
|
||||
new Vector3(1, 9, 0),
|
||||
new Vector3(1, 1, 0)
|
||||
};
|
||||
|
||||
private GameObject _playerPrefab;
|
||||
private Queue<Vector3> _freePositions = new Queue<Vector3>(4);
|
||||
|
||||
// ******************* Netick Callbacks *******************
|
||||
|
||||
// This is called on the server and the clients when Netick has started.
|
||||
public override void OnStartup(NetworkSandbox sandbox)
|
||||
{
|
||||
_playerPrefab = sandbox.GetPrefab("Bomberman Player");
|
||||
sandbox.InitializePool(sandbox.GetPrefab("Bomb"), 5);
|
||||
}
|
||||
|
||||
// This is called to read inputs.
|
||||
public override void OnInput(NetworkSandbox sandbox)
|
||||
{
|
||||
var input = sandbox.GetInput<BombermanInput>();
|
||||
|
||||
input.Movement = GetMovementDir();
|
||||
input.PlantBomb |= Input.GetKeyDown(KeyCode.Space);
|
||||
sandbox.SetInput(input);
|
||||
}
|
||||
|
||||
// This is called on the server when a player has connected.
|
||||
public override void OnPlayerConnected(NetworkSandbox sandbox, NetworkPlayer networkPlayer)
|
||||
{
|
||||
var player = sandbox.NetworkInstantiate(_playerPrefab, SpawnPositions[Sandbox.ConnectedPlayers.Count], Quaternion.identity, networkPlayer).GetComponent<BombermanController>();
|
||||
networkPlayer.PlayerObject = player.gameObject;
|
||||
AlivePlayers.Add(player);
|
||||
}
|
||||
|
||||
// This is called on the server when a client has disconnected.
|
||||
public override void OnClientDisconnected(NetworkSandbox sandbox, NetworkConnection client, TransportDisconnectReason reason)
|
||||
{
|
||||
_freePositions.Enqueue(((GameObject)client.PlayerObject).GetComponent<BombermanController>().SpawnPos);
|
||||
}
|
||||
|
||||
public override void OnConnectRequest(NetworkSandbox sandbox, NetworkConnectionRequest request)
|
||||
{
|
||||
if (_freePositions.Count < 1)
|
||||
request.Refuse();
|
||||
}
|
||||
|
||||
// This is called on the server and the clients when the scene has been loaded.
|
||||
public override void OnSceneLoaded(NetworkSandbox sandbox)
|
||||
{
|
||||
if (sandbox.IsClient)
|
||||
return;
|
||||
|
||||
_freePositions.Clear();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
_freePositions.Enqueue(SpawnPositions[i]);
|
||||
|
||||
RestartGame();
|
||||
}
|
||||
|
||||
// ******************* ********************
|
||||
|
||||
public void RestartGame()
|
||||
{
|
||||
DestroyLevel();
|
||||
CreateNewLevel();
|
||||
|
||||
foreach (var player in Sandbox.ConnectedPlayers)
|
||||
((GameObject)player.PlayerObject).GetComponent<BombermanController>().Respawn();
|
||||
}
|
||||
|
||||
private void DestroyLevel()
|
||||
{
|
||||
var blocks = Sandbox.FindObjectsOfType<Block>();
|
||||
var bombs = Sandbox.FindObjectsOfType<Bomb>();
|
||||
|
||||
foreach (var block in blocks)
|
||||
Sandbox.Destroy(block.Object);
|
||||
foreach (var bomb in bombs)
|
||||
Sandbox.Destroy(bomb.Object);
|
||||
}
|
||||
|
||||
|
||||
private void CreateNewLevel()
|
||||
{
|
||||
var blockPrefab = Sandbox.GetPrefab("DestroyableBlock");
|
||||
var powerUpPrefab = Sandbox.GetPrefab("Power Up");
|
||||
var numberOfBoosters = Random.Range(2, 4+1);
|
||||
var takenPositions = new List<Vector3>();
|
||||
var maxX = 11;
|
||||
var maxY = 9;
|
||||
|
||||
for (int x = 1; x <= maxX; x++)
|
||||
{
|
||||
for (int y = 1; y <= maxY; y++)
|
||||
{
|
||||
var spawn = Random.value > 0.5f;
|
||||
var pos = new Vector3(x, y);
|
||||
|
||||
if (spawn && IsValidPos(pos))
|
||||
{
|
||||
Sandbox.NetworkInstantiate(blockPrefab, pos, Quaternion.identity);
|
||||
takenPositions.Add(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while (numberOfBoosters > 0)
|
||||
{
|
||||
var randomPos = new Vector3(Random.Range(1, 11+1), Random.Range(1, 9+1), 0);
|
||||
var type = (Random.value > 0.5f) ? PowerUpType.Speed : PowerUpType.IncreaseBombs;
|
||||
|
||||
if (!takenPositions.Contains(randomPos) && IsValidPos(randomPos))
|
||||
{
|
||||
var booster = Sandbox.NetworkInstantiate(powerUpPrefab, randomPos, Quaternion.identity).GetComponent<PowerUp>();
|
||||
booster.Type = type;
|
||||
numberOfBoosters--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsValidPos(Vector3 pos)
|
||||
{
|
||||
// if the pos is the position of a static block, we ignore it
|
||||
if ((pos.x >= 2 && pos.x <= 10) && (pos.y >= 2 && pos.y <= 8))
|
||||
if (pos.x % 2 == 0 && pos.y % 2 == 0)
|
||||
return false;
|
||||
|
||||
// if the pos is near the position of the spawn locations of the players, we ignore it
|
||||
foreach (var loc in SpawnPositions)
|
||||
{
|
||||
if (pos == loc)
|
||||
return false;
|
||||
if (pos == loc + Vector3.up || pos == loc + Vector3.down)
|
||||
return false;
|
||||
if (pos == loc + Vector3.left || pos == loc + Vector3.right)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void KillPlayer(BombermanController bomber)
|
||||
{
|
||||
AlivePlayers.Remove(bomber);
|
||||
|
||||
if (AlivePlayers.Count == 1)
|
||||
{
|
||||
AlivePlayers[0].Score++;
|
||||
RestartGame();
|
||||
}
|
||||
|
||||
else if (AlivePlayers.Count < 1)
|
||||
RestartGame();
|
||||
}
|
||||
public void RespawnPlayer(BombermanController bomber)
|
||||
{
|
||||
if (!AlivePlayers.Contains(bomber))
|
||||
AlivePlayers.Add(bomber);
|
||||
}
|
||||
|
||||
private Vector2 GetMovementDir()
|
||||
{
|
||||
if (Input.GetKey(KeyCode.W))
|
||||
return Vector2.up;
|
||||
else if (Input.GetKey(KeyCode.D))
|
||||
return Vector2.right;
|
||||
else if (Input.GetKey(KeyCode.S))
|
||||
return Vector2.down;
|
||||
else if (Input.GetKey(KeyCode.A))
|
||||
return Vector2.left;
|
||||
else
|
||||
return Vector2.zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/BombermanEventsHandler.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a132672521c94b04d9660a22f195ad7e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
12
Samples~/Bomberman/Scripts/BombermanInput.cs
Normal file
12
Samples~/Bomberman/Scripts/BombermanInput.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public struct BombermanInput : INetworkInput
|
||||
{
|
||||
public Vector2 Movement;
|
||||
public NetworkBool PlantBomb;
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/BombermanInput.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/BombermanInput.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1eba0815da5ffc341be9fb61d878ae59
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
54
Samples~/Bomberman/Scripts/PowerUp.cs
Normal file
54
Samples~/Bomberman/Scripts/PowerUp.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.Bomberman
|
||||
{
|
||||
public enum PowerUpType
|
||||
{
|
||||
Speed,
|
||||
IncreaseBombs
|
||||
}
|
||||
|
||||
public class PowerUp : NetworkBehaviour
|
||||
{
|
||||
public float PowerUpTime = 35;
|
||||
private Material _mat;
|
||||
|
||||
// Networked properties
|
||||
[Networked]
|
||||
public PowerUpType Type { get; set; }
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_mat = GetComponentInChildren<Renderer>().material;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Type == PowerUpType.IncreaseBombs)
|
||||
_mat.color = GetColor(Color.green);
|
||||
else
|
||||
_mat.color = GetColor(Color.blue);
|
||||
}
|
||||
|
||||
private Color GetColor(Color color)
|
||||
{
|
||||
return Color.Lerp(color, color * 0.5f, Mathf.InverseLerp(-1f, 1f, Mathf.Sin(15f * Time.time)));
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (Sandbox == null)
|
||||
return;
|
||||
|
||||
var player = other.gameObject.GetComponent<BombermanController>();
|
||||
|
||||
if (Sandbox.IsServer)
|
||||
{
|
||||
player.ReceivePowerUp(Type, PowerUpTime);
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/PowerUp.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/PowerUp.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f52db60e2b6aada409a755973bc842b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/Bomberman/Scripts/UI.meta
Normal file
8
Samples~/Bomberman/Scripts/UI.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e81ae9cba80f10c4183a913765574781
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
49
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs
Normal file
49
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
public class UIServerBroweser : NetworkEventsListener
|
||||
{
|
||||
[SerializeField]
|
||||
private GameObject _UIServerElementPrefab;
|
||||
[SerializeField]
|
||||
private Vector3 _startPosition;
|
||||
[SerializeField]
|
||||
private float _stepSize = 50;
|
||||
|
||||
[SerializeField]
|
||||
private List<GameObject> _servers = new List<GameObject>();
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
Sandbox?.RefreshMatchList();
|
||||
}
|
||||
|
||||
public override void OnStartup(NetworkSandbox sandbox)
|
||||
{
|
||||
if (sandbox.IsServer)
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
public override void OnConnectedToServer(NetworkSandbox sandbox, NetworkConnection server)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
public override void OnMatchListUpdate(NetworkSandbox sandbox, List<Session> sessions)
|
||||
{
|
||||
foreach (var server in _servers)
|
||||
Destroy(server);
|
||||
|
||||
_servers.Clear();
|
||||
|
||||
for (int i = 0; i < sessions.Count; i++)
|
||||
{
|
||||
var session = sessions[i];
|
||||
var newElement = Instantiate(_UIServerElementPrefab, gameObject.transform).GetComponent<UIServerElement>();
|
||||
newElement.Init(Sandbox,session.Name, session.IP, session.Port, _startPosition - (Vector3.up * i * _stepSize));
|
||||
_servers.Add(newElement.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/UI/UIServerBroweser.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f8e8276de5223424c801fbb31d5ccbf9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
39
Samples~/Bomberman/Scripts/UI/UIServerElement.cs
Normal file
39
Samples~/Bomberman/Scripts/UI/UIServerElement.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
public class UIServerElement : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private Text _nameText;
|
||||
|
||||
[SerializeField]
|
||||
private Text _ipText;
|
||||
|
||||
[SerializeField]
|
||||
private string _ip;
|
||||
[SerializeField]
|
||||
private int _Port;
|
||||
|
||||
private NetworkSandbox _sandbox;
|
||||
|
||||
public void Init(NetworkSandbox sandbox, string name, string ip, int port, Vector3 position)
|
||||
{
|
||||
_sandbox = sandbox;
|
||||
|
||||
_ip = ip;
|
||||
_Port = port;
|
||||
_nameText.text = name;
|
||||
_ipText.text = ip;
|
||||
GetComponent<RectTransform>().anchoredPosition3D = position;
|
||||
|
||||
}
|
||||
|
||||
public void Connect()
|
||||
{
|
||||
_sandbox.Connect(_Port, _ip);
|
||||
}
|
||||
}
|
||||
11
Samples~/Bomberman/Scripts/UI/UIServerElement.cs.meta
Normal file
11
Samples~/Bomberman/Scripts/UI/UIServerElement.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 742d47201bd4e0e47b3460de2b0f17c4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/First Person Shooter.meta
Normal file
8
Samples~/First Person Shooter.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c85461ccd444a2a4bbd09bed1ae7f5cc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Samples~/First Person Shooter/FPS Scene Terrain.asset
Normal file
BIN
Samples~/First Person Shooter/FPS Scene Terrain.asset
Normal file
Binary file not shown.
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a7c9e0b93a39e1b499f31bebcf1c4b68
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/First Person Shooter/Materials.meta
Normal file
8
Samples~/First Person Shooter/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ed5fe9746c024b84faabb8450aca5674
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Samples~/First Person Shooter/Materials/Ground.mat
Normal file
80
Samples~/First Person Shooter/Materials/Ground.mat
Normal file
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Ground
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 55, y: 55}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 4f021f0b02eb160409a9d8ba96fa382d, type: 3}
|
||||
m_Scale: {x: 55, y: 55}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.052
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.418
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Samples~/First Person Shooter/Materials/Ground.mat.meta
Normal file
8
Samples~/First Person Shooter/Materials/Ground.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e5cbdf4ac1327b4aa364279ab2c2ef9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/First Person Shooter/Network Prefabs.meta
Normal file
8
Samples~/First Person Shooter/Network Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c54d85ffeb9a1e9418c8cdb4fdf34339
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
270
Samples~/First Person Shooter/Network Prefabs/FPS Player.prefab
Normal file
270
Samples~/First Person Shooter/Network Prefabs/FPS Player.prefab
Normal file
@@ -0,0 +1,270 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1091391212035431587
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4519677825914407182}
|
||||
m_Layer: 0
|
||||
m_Name: Render
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4519677825914407182
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1091391212035431587}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8364342934291162284}
|
||||
m_Father: {fileID: 7011933354638177220}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &5370374150669383253
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3369032719007731524}
|
||||
m_Layer: 0
|
||||
m_Name: Camera Parent
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3369032719007731524
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5370374150669383253}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8364342934291162284}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &6023966421083291507
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8364342934291162284}
|
||||
- component: {fileID: 4149187644715165451}
|
||||
- component: {fileID: 2414972419282774086}
|
||||
m_Layer: 0
|
||||
m_Name: Body
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8364342934291162284
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6023966421083291507}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3369032719007731524}
|
||||
m_Father: {fileID: 4519677825914407182}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4149187644715165451
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6023966421083291507}
|
||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2414972419282774086
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6023966421083291507}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &7011933354638177272
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7011933354638177220}
|
||||
- component: {fileID: 5100633453439203130}
|
||||
- component: {fileID: 3197551385548652812}
|
||||
- component: {fileID: 6851739389618402669}
|
||||
- component: {fileID: 1417749684482701243}
|
||||
m_Layer: 0
|
||||
m_Name: FPS Player
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7011933354638177220
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7011933354638177272}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4519677825914407182}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &5100633453439203130
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7011933354638177272}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -1923973434, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_BroadPhaseFilter: 0
|
||||
_SpatialPrioritization: 0
|
||||
_NarrowPhaseFilter: 0
|
||||
AddToNetworkLoop: 1
|
||||
GlobalObjectIdHash: 0
|
||||
SceneId: -1
|
||||
_PrefabId: 5
|
||||
PrefabRoot: {fileID: 0}
|
||||
Children: []
|
||||
PrefabIndex: -1
|
||||
Persistent: 0
|
||||
_predictionMode: 0
|
||||
--- !u!114 &3197551385548652812
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7011933354638177272}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 682374318, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
RenderTransform: {fileID: 4519677825914407182}
|
||||
TeleportDistance: 50
|
||||
PositionPrecision: 3
|
||||
Settings: 5
|
||||
TransformSpace: 0
|
||||
_interpolationSource: 0
|
||||
--- !u!114 &6851739389618402669
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7011933354638177272}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 754e582306c60a24eb1619b9878f55fd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_movementSpeed: 10
|
||||
_sensitivityX: 1.6
|
||||
_sensitivityY: -1
|
||||
_cameraParent: {fileID: 3369032719007731524}
|
||||
<YawPitch>k__BackingField: {x: 0, y: 0}
|
||||
--- !u!143 &1417749684482701243
|
||||
CharacterController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7011933354638177272}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Height: 2
|
||||
m_Radius: 0.5
|
||||
m_SlopeLimit: 45
|
||||
m_StepOffset: 0.3
|
||||
m_SkinWidth: 0.08
|
||||
m_MinMoveDistance: 0.001
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d66d5a97430d3364890108321123b309
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/First Person Shooter/Scenes.meta
Normal file
8
Samples~/First Person Shooter/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 436fd3bf7e09a43439f6045fafe14bec
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
798
Samples~/First Person Shooter/Scenes/FPS Scene.unity
Normal file
798
Samples~/First Person Shooter/Scenes/FPS Scene.unity
Normal file
@@ -0,0 +1,798 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0.43668216, g: 0.48427725, b: 0.56452835, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_LightingSettings: {fileID: 0}
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &10129274
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 10129275}
|
||||
m_Layer: 0
|
||||
m_Name: SpawnPos
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &10129275
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 10129274}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -135.0816, y: 76.5, z: 44.8519}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &375435379
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 375435382}
|
||||
- component: {fileID: 375435381}
|
||||
- component: {fileID: 375435380}
|
||||
- component: {fileID: 375435383}
|
||||
m_Layer: 0
|
||||
m_Name: EventSystem
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &375435380
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 375435379}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_SendPointerHoverToParent: 1
|
||||
m_HorizontalAxis: Horizontal
|
||||
m_VerticalAxis: Vertical
|
||||
m_SubmitButton: Submit
|
||||
m_CancelButton: Cancel
|
||||
m_InputActionsPerSecond: 10
|
||||
m_RepeatDelay: 0.5
|
||||
m_ForceModuleActive: 0
|
||||
--- !u!114 &375435381
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 375435379}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_FirstSelected: {fileID: 0}
|
||||
m_sendNavigationEvents: 1
|
||||
m_DragThreshold: 10
|
||||
--- !u!4 &375435382
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 375435379}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -416.5, y: -284, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 476934809}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &375435383
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 375435379}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -355052428, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &476934805
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 476934809}
|
||||
- component: {fileID: 476934808}
|
||||
- component: {fileID: 476934807}
|
||||
- component: {fileID: 476934806}
|
||||
m_Layer: 5
|
||||
m_Name: Canvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &476934806
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 476934805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &476934807
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 476934805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
m_PresetInfoIsWorld: 0
|
||||
--- !u!223 &476934808
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 476934805}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_VertexColorAlwaysGammaSpace: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_UpdateRectTransformForStandalone: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!224 &476934809
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 476934805}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1219430060}
|
||||
- {fileID: 375435382}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!1 &1219430059
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1219430060}
|
||||
- component: {fileID: 1219430062}
|
||||
- component: {fileID: 1219430061}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1219430060
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1219430059}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 476934809}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1219430061
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1219430059}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 63263eeffad3c8045afd6175e2a92bda, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1219430062
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1219430059}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1293352707
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1293352709}
|
||||
- component: {fileID: 1293352708}
|
||||
- component: {fileID: 1293352711}
|
||||
- component: {fileID: 1293352710}
|
||||
m_Layer: 0
|
||||
m_Name: Network
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1293352708
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1293352707}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5922d4a2e010aac4cb20e7dcf04236f4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SandboxPrefab: {fileID: 0}
|
||||
Transport: {fileID: 11400000, guid: 45d8249dfdf511d429f92c6a4a4e26f4, type: 2}
|
||||
Mode: 2
|
||||
Clients: 1
|
||||
StartServerInMultiplePeersMode: 1
|
||||
AutoStart: 0
|
||||
AutoConnect: 0
|
||||
Port: 36339
|
||||
ServerIPAddress: 127.0.0.1
|
||||
--- !u!4 &1293352709
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1293352707}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -56.185825, y: 21.7, z: 36.253082}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1293352710
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1293352707}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d6475ef2cc420914e87d5433265300cf, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &1293352711
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1293352707}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fb5a4e3a1e885b04e8f36bf0b0597274, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SpawnPos: {fileID: 10129275}
|
||||
PlayerPrefab: {fileID: 7011933354638177272, guid: d66d5a97430d3364890108321123b309,
|
||||
type: 3}
|
||||
--- !u!1 &1318413499
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1318413501}
|
||||
- component: {fileID: 1318413500}
|
||||
- component: {fileID: 1318413502}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &1318413500
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1318413499}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 10
|
||||
m_Type: 1
|
||||
m_Shape: 0
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_UseViewFrustumForShadowCasterCull: 1
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &1318413501
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1318413499}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.38322243, y: -0.59215844, z: 0.59922826, w: 0.3787011}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 90.68, y: -114.8, z: 0}
|
||||
--- !u!114 &1318413502
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1318413499}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -355052428, guid: da78c2c9df60edc4fb5f65b59fa57c41, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1929588641
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1929588644}
|
||||
- component: {fileID: 1929588643}
|
||||
- component: {fileID: 1929588642}
|
||||
m_Layer: 0
|
||||
m_Name: Terrain
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 2147483647
|
||||
m_IsActive: 1
|
||||
--- !u!154 &1929588642
|
||||
TerrainCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1929588641}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_TerrainData: {fileID: 15600000, guid: a7c9e0b93a39e1b499f31bebcf1c4b68, type: 2}
|
||||
m_EnableTreeColliders: 1
|
||||
--- !u!218 &1929588643
|
||||
Terrain:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1929588641}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 6
|
||||
m_TerrainData: {fileID: 15600000, guid: a7c9e0b93a39e1b499f31bebcf1c4b68, type: 2}
|
||||
m_TreeDistance: 5000
|
||||
m_TreeBillboardDistance: 50
|
||||
m_TreeCrossFadeLength: 5
|
||||
m_TreeMaximumFullLODCount: 50
|
||||
m_DetailObjectDistance: 80
|
||||
m_DetailObjectDensity: 1
|
||||
m_HeightmapPixelError: 5
|
||||
m_SplatMapDistance: 1000
|
||||
m_HeightmapMaximumLOD: 0
|
||||
m_ShadowCastingMode: 2
|
||||
m_DrawHeightmap: 1
|
||||
m_DrawInstanced: 0
|
||||
m_DrawTreesAndFoliage: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_IgnoreQualitySettings: 0
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_MaterialTemplate: {fileID: 2100000, guid: 7e5cbdf4ac1327b4aa364279ab2c2ef9, type: 2}
|
||||
m_BakeLightProbesForTrees: 1
|
||||
m_PreserveTreePrototypeLayers: 0
|
||||
m_DeringLightProbesForTrees: 1
|
||||
m_ReceiveGI: 1
|
||||
m_ScaleInLightmap: 0.0256
|
||||
m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_GroupingID: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_AllowAutoConnect: 1
|
||||
m_EnableHeightmapRayTracing: 1
|
||||
m_EnableTreesAndDetailsRayTracing: 0
|
||||
m_TreeMotionVectorModeOverride: 3
|
||||
--- !u!4 &1929588644
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1929588641}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -594.5, y: 51, z: -594}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2022675084
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2022675087}
|
||||
- component: {fileID: 2022675086}
|
||||
- component: {fileID: 2022675085}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &2022675085
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2022675084}
|
||||
m_Enabled: 0
|
||||
--- !u!20 &2022675086
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2022675084}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &2022675087
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2022675084}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 71.1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 1293352709}
|
||||
- {fileID: 1318413501}
|
||||
- {fileID: 2022675087}
|
||||
- {fileID: 476934809}
|
||||
- {fileID: 10129275}
|
||||
- {fileID: 1929588644}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d9bdde016645d2b4195fe3de5b49e870
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/First Person Shooter/Scripts.meta
Normal file
8
Samples~/First Person Shooter/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26ae7a469d4c66241836f40114e6af9d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
120
Samples~/First Person Shooter/Scripts/FPSController.cs
Normal file
120
Samples~/First Person Shooter/Scripts/FPSController.cs
Normal file
@@ -0,0 +1,120 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.FPS
|
||||
{
|
||||
public class FPSController : NetworkBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private float _movementSpeed = 10;
|
||||
[SerializeField]
|
||||
private float _sensitivityX = 1.6f;
|
||||
[SerializeField]
|
||||
private float _sensitivityY = -1f;
|
||||
[SerializeField]
|
||||
private Transform _cameraParent;
|
||||
private CharacterController _CC;
|
||||
private Vector2 _camAngles;
|
||||
|
||||
// Networked properties
|
||||
[Networked][Smooth]
|
||||
public Vector2 YawPitch { get; set; }
|
||||
|
||||
public override void NetworkStart()
|
||||
{
|
||||
_CC = GetComponent<CharacterController>();
|
||||
|
||||
if (IsInputSource)
|
||||
{
|
||||
var cam = Sandbox.FindObjectOfType<Camera>();
|
||||
cam.transform.parent = _cameraParent;
|
||||
cam.transform.localPosition = Vector3.zero;
|
||||
cam.transform.localRotation = Quaternion.identity;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnInputSourceLeft()
|
||||
{
|
||||
// destroy the player object when its input source (controller player) leaves the game
|
||||
Sandbox.Destroy(Object);
|
||||
}
|
||||
|
||||
public override void NetworkUpdate()
|
||||
{
|
||||
if (!IsInputSource || !Sandbox.InputEnabled)
|
||||
return;
|
||||
|
||||
Vector2 input = new Vector2(Input.GetAxisRaw("Mouse X") * _sensitivityX, Input.GetAxisRaw("Mouse Y") * _sensitivityY);
|
||||
|
||||
var networkInput = Sandbox.GetInput<FPSInput>();
|
||||
networkInput.YawPitch += input;
|
||||
Sandbox.SetInput<FPSInput>(networkInput);
|
||||
|
||||
// we apply the rotation in update too to have smooth camera control
|
||||
_camAngles = ClampAngles(_camAngles.x + input.x, _camAngles.y + input.y);
|
||||
ApplyRotations(_camAngles);
|
||||
}
|
||||
|
||||
public override void NetworkFixedUpdate()
|
||||
{
|
||||
if (FetchInput(out FPSInput input))
|
||||
MoveAndRotate(input);
|
||||
}
|
||||
|
||||
private void MoveAndRotate(FPSInput input)
|
||||
{
|
||||
// rotation
|
||||
YawPitch = ClampAngles(YawPitch.x + input.YawPitch.x, YawPitch.y + input.YawPitch.y);
|
||||
ApplyRotations(YawPitch);
|
||||
|
||||
// movement direction
|
||||
var movement = transform.TransformVector(new Vector3(input.Movement.x, 0, input.Movement.y)) * _movementSpeed;
|
||||
movement.y = 0;
|
||||
|
||||
var gravity = 15f * Vector3.down;
|
||||
|
||||
// move
|
||||
_CC.Move((movement + gravity) * Sandbox.FixedDeltaTime);
|
||||
}
|
||||
|
||||
|
||||
[OnChanged(nameof(YawPitch), invokeDuringResimulation: true)]
|
||||
private void OnYawPitchChanged(OnChangedData onChanged)
|
||||
{
|
||||
ApplyRotations(YawPitch);
|
||||
}
|
||||
|
||||
public override void NetworkRender()
|
||||
{
|
||||
if (IsProxy)
|
||||
ApplyRotations(YawPitch);
|
||||
}
|
||||
|
||||
private void ApplyRotations(Vector2 camAngles)
|
||||
{
|
||||
// on the player transform, we apply yaw
|
||||
transform.rotation = Quaternion.Euler(new Vector3(0, camAngles.x, 0));
|
||||
|
||||
// on the weapon/camera holder, we apply the pitch angle
|
||||
_cameraParent.localEulerAngles = new Vector3(camAngles.y, 0, 0);
|
||||
_camAngles = camAngles;
|
||||
}
|
||||
|
||||
|
||||
private Vector2 ClampAngles(float yaw, float pitch)
|
||||
{
|
||||
return new Vector2(ClampAngle(yaw, -360, 360), ClampAngle(pitch, -80, 80));
|
||||
}
|
||||
|
||||
private float ClampAngle(float angle, float min, float max)
|
||||
{
|
||||
if (angle < -360F)
|
||||
angle += 360F;
|
||||
if (angle > 360F)
|
||||
angle -= 360F;
|
||||
return Mathf.Clamp(angle, min, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
11
Samples~/First Person Shooter/Scripts/FPSController.cs.meta
Normal file
11
Samples~/First Person Shooter/Scripts/FPSController.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 754e582306c60a24eb1619b9878f55fd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
30
Samples~/First Person Shooter/Scripts/FPSEventsHandler.cs
Normal file
30
Samples~/First Person Shooter/Scripts/FPSEventsHandler.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
using Netick.Unity;
|
||||
|
||||
namespace Netick.Samples.FPS
|
||||
{
|
||||
public class FPSEventsHandler : NetworkEventsListener
|
||||
{
|
||||
public Transform SpawnPos;
|
||||
public GameObject PlayerPrefab;
|
||||
|
||||
// This is called to read inputs.
|
||||
public override void OnInput(NetworkSandbox sandbox)
|
||||
{
|
||||
var input = sandbox.GetInput<FPSInput>();
|
||||
|
||||
input.Movement = new Vector2(Input.GetAxis("Horizontal"), Input.GetAxis("Vertical"));
|
||||
input.ShootInput |= Input.GetMouseButton(0);
|
||||
sandbox.SetInput<FPSInput>(input);
|
||||
}
|
||||
|
||||
// This is called on the server when a player has connected.
|
||||
public override void OnPlayerConnected(NetworkSandbox sandbox, NetworkPlayer networkPlayer)
|
||||
{
|
||||
var spawnPos = SpawnPos.position + Vector3.left * (1 + sandbox.ConnectedPlayers.Count);
|
||||
var player = sandbox.NetworkInstantiate(PlayerPrefab, spawnPos, Quaternion.identity, networkPlayer).GetComponent<FPSController>();
|
||||
networkPlayer.PlayerObject = player.gameObject;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb5a4e3a1e885b04e8f36bf0b0597274
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
12
Samples~/First Person Shooter/Scripts/FPSInput.cs
Normal file
12
Samples~/First Person Shooter/Scripts/FPSInput.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using UnityEngine;
|
||||
using Netick;
|
||||
|
||||
namespace Netick.Samples.FPS
|
||||
{
|
||||
public struct FPSInput : INetworkInput
|
||||
{
|
||||
public Vector2 YawPitch;
|
||||
public Vector2 Movement;
|
||||
public NetworkBool ShootInput;
|
||||
}
|
||||
}
|
||||
11
Samples~/First Person Shooter/Scripts/FPSInput.cs.meta
Normal file
11
Samples~/First Person Shooter/Scripts/FPSInput.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 98d08627104b50542980cdb39ff586af
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Samples~/First Person Shooter/Textures.meta
Normal file
8
Samples~/First Person Shooter/Textures.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e186e549a7f576468144131be2b1f08
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Samples~/First Person Shooter/Textures/CheckerTexture.png
Normal file
BIN
Samples~/First Person Shooter/Textures/CheckerTexture.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 67 KiB |
122
Samples~/First Person Shooter/Textures/CheckerTexture.png.meta
Normal file
122
Samples~/First Person Shooter/Textures/CheckerTexture.png.meta
Normal file
@@ -0,0 +1,122 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f021f0b02eb160409a9d8ba96fa382d
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 2
|
||||
aniso: 16
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Samples~/First Person Shooter/Textures/Crossharis.png
Normal file
BIN
Samples~/First Person Shooter/Textures/Crossharis.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
124
Samples~/First Person Shooter/Textures/Crossharis.png.meta
Normal file
124
Samples~/First Person Shooter/Textures/Crossharis.png.meta
Normal file
@@ -0,0 +1,124 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 63263eeffad3c8045afd6175e2a92bda
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user