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-Netick is a server-authoritative C#/.NET networking solution for Unity, and, in fact, for all C#-supporting game engines, it's entirely engine-agnostic. Netick is the state-of-the-art networking solution, it's the highest-performing networking solution for Unity, **achieving the lowest bandwidth and CPU usage, proven by** [**open-source benchmarks.**](#technology-and-performance) It’s built with an architecture that’s different from other free solutions. Netick makes building quality and cheat-free multiplayer games easier than ever before. Whether it's a competitive CS-like shooter, a 200-player battle royal, or a survival game, Netick can do it. +Netick is a free server-authoritative C#/.NET networking solution for Unity, and, in fact, for all C#-supporting game engines, it's entirely engine-agnostic. Netick is the state-of-the-art networking solution, it's the highest-performing networking solution for Unity, **achieving the lowest bandwidth and CPU usage, proven by** [**open-source benchmarks.**](#technology-and-performance) It’s built with an architecture that’s different from other free solutions. Netick makes building quality and cheat-free multiplayer games easier than ever before. Whether it's a competitive CS-like shooter, a 200-player battle royal, or a survival game, Netick can do it. ![Showcase](https://i.ibb.co/JRJvkCr/netick-games3.png) diff --git a/package.json b/package.json index a8cf3ff..a5589c8 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.karrar.netick", - "version": "0.12.2", + "version": "0.12.3", "displayName": "Netick", "description": "A networking solution for Unity", "unity": "2021.3",